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Walking Wake sprite

#1009

Walking Wake

waterdragon3.5 m · 280.0 kg

Base stats 590 total

HP
99
Atk
83
Def
91
SpA
125
SpD
83
Spe
109

Abilities

  • Protosynthesis

Learnset

Showing Scarlet / VioletWalking Wake doesn't appear in Blaze Black / Volt White.

Level15

  • Aqua JetwaterPhysical40 BP100% acc20 PPInflicts regular damage with no additional effect.
  • LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • RoarnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
  • TwisterdragonSpecial40 BP100% acc20 PPHas a chance to make the target flinch.
  • 7BitedarkPhysical60 BP100% acc25 PPHas a chance to make the target flinch.
  • 14Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
  • 21Noble RoarnormalStatus100% acc30 PPLowers the target’s Attack and Special Attack by one stage.
  • 28Dragon BreathdragonSpecial60 BP100% acc20 PPHas a chance to paralyze the target.
  • 35Breaking SwipedragonPhysical60 BP100% acc15 PPLowers the target’s Attack by one stage after inflicting damage.
  • 42Dragon RushdragonPhysical100 BP75% acc10 PPHas a chance to make the target flinch.
  • 56Hydro SteamwaterSpecial80 BP100% acc15 PPThe user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent.
  • 63Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
  • 70OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
  • 77FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
  • 84Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.

TM/HM43

  • AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
  • Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
  • Breaking SwipedragonPhysical60 BP100% acc15 PPLowers the target’s Attack by one stage after inflicting damage.
  • Chilling WaterwaterSpecial50 BP100% acc20 PPThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
  • CrunchdarkPhysical80 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • Draco MeteordragonSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
  • Dragon CheerdragonStatus15 PPThe user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
  • Dragon ClawdragonPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • Dragon DancedragonStatus20 PPRaises the user’s Attack and Speed by one stage.
  • Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • Fire FangfirePhysical65 BP95% acc15 PPHas a chance to burn the target and a chance to make the target flinch.
  • FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
  • Flip TurnwaterPhysical60 BP100% acc20 PPUser must switch out after attacking.
  • Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • HurricaneflyingSpecial110 BP70% acc10 PPHas a chance to confuse the target.
  • Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Knock OffdarkPhysical65 BP100% acc20 PPTarget drops its held item.
  • LiquidationwaterPhysical85 BP100% acc10 PPHas a chance to lower the target’s Defense by one stage.
  • Low KickfightingPhysical100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
  • Mud ShotgroundSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • RoarnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
  • ScaldwaterSpecial80 BP100% acc15 PPHas a chance to burn the target.
  • Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnarldarkSpecial55 BP95% acc15 PPHas a chance to lower the target’s Special Attack by one stage.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
  • SwiftnormalSpecial60 BP20 PPNever misses.
  • Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
  • Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
  • WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
  • Weather BallnormalSpecial50 BP100% acc10 PPIf there be weather, this move has doubled power and the weather’s type.
  • WhirlpoolwaterSpecial35 BP85% acc15 PPPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Tutor2

  • Hone ClawsdarkStatus15 PPRaises the user’s Attack and accuracy by one stage.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.

Appears in 1 games

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