#1009
Walking Wake
waterdragon3.5 m · 280.0 kg
Base stats — 590 total
- HP
- 99
- Atk
- 83
- Def
- 91
- SpA
- 125
- SpD
- 83
- Spe
- 109
Abilities
- Protosynthesis
Learnset
Showing Scarlet / Violet — Walking Wake doesn't appear in Legends: Z-A.
Level15
- —Aqua JetwaterPhysical40 BP100% acc20 PPInflicts regular damage with no additional effect.
- —LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
- —RoarnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
- —TwisterdragonSpecial40 BP100% acc20 PPHas a chance to make the target flinch.
- 7BitedarkPhysical60 BP100% acc25 PPHas a chance to make the target flinch.
- 14Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
- 21Noble RoarnormalStatus100% acc30 PPLowers the target’s Attack and Special Attack by one stage.
- 28Dragon BreathdragonSpecial60 BP100% acc20 PPHas a chance to paralyze the target.
- 35Breaking SwipedragonPhysical60 BP100% acc15 PPLowers the target’s Attack by one stage after inflicting damage.
- 42Dragon RushdragonPhysical100 BP75% acc10 PPHas a chance to make the target flinch.
- 56Hydro SteamwaterSpecial80 BP100% acc15 PPThe user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent.
- 63Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
- 70OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
- 77FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
- 84Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
TM/HM43
- AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
- Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- Breaking SwipedragonPhysical60 BP100% acc15 PPLowers the target’s Attack by one stage after inflicting damage.
- Chilling WaterwaterSpecial50 BP100% acc20 PPThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
- CrunchdarkPhysical80 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
- Draco MeteordragonSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
- Dragon CheerdragonStatus15 PPThe user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
- Dragon ClawdragonPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- Dragon DancedragonStatus20 PPRaises the user’s Attack and Speed by one stage.
- Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Fire FangfirePhysical65 BP95% acc15 PPHas a chance to burn the target and a chance to make the target flinch.
- FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
- Flip TurnwaterPhysical60 BP100% acc20 PPUser must switch out after attacking.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- HurricaneflyingSpecial110 BP70% acc10 PPHas a chance to confuse the target.
- Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Knock OffdarkPhysical65 BP100% acc20 PPTarget drops its held item.
- LiquidationwaterPhysical85 BP100% acc10 PPHas a chance to lower the target’s Defense by one stage.
- Low KickfightingPhysical100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- Mud ShotgroundSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- RoarnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
- ScaldwaterSpecial80 BP100% acc15 PPHas a chance to burn the target.
- Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnarldarkSpecial55 BP95% acc15 PPHas a chance to lower the target’s Special Attack by one stage.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
- SwiftnormalSpecial60 BP20 PPNever misses.
- Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
- Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
- Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
- WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
- Weather BallnormalSpecial50 BP100% acc10 PPIf there be weather, this move has doubled power and the weather’s type.
- WhirlpoolwaterSpecial35 BP85% acc15 PPPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
Tutor2
- Hone ClawsdarkStatus15 PPRaises the user’s Attack and accuracy by one stage.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
Appears in — 1 games
- Scarlet / Violet