#1015
Munkidori
poisonpsychic1.0 m · 12.2 kg
Base stats — 555 total
- HP
- 88
- Atk
- 75
- Def
- 66
- SpA
- 130
- SpD
- 90
- Spe
- 106
Abilities
- Toxic Chain
- Frisk hidden
Learnset
Showing Scarlet / Violet — Munkidori doesn't appear in Other ROM hack.
Level13
- 1ConfusionpsychicSpecial50 BP100% acc25 PPHas a chance to confuse the target.
- 1Fake OutnormalPhysical40 BP100% acc10 PPCan only be used as the first move after the user enters battle. Causes the target to flinch.
- 1FlatterdarkStatus100% acc15 PPRaises the target’s Special Attack by one stage and confuses the target.
- 1ScratchnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 8Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- 16PsybeampsychicSpecial65 BP100% acc20 PPHas a chance to confuse the target.
- 24Clear SmogpoisonSpecial50 BP15 PPRemoves all of the target’s stat modifiers.
- 32Poison JabpoisonPhysical80 BP100% acc20 PPHas a chance to poison the target.
- 40PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- 48Sludge WavepoisonSpecial95 BP100% acc10 PPHas a chance to poison the target.
- 56Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- 64Future SightpsychicSpecial120 BP100% acc10 PPHits the target two turns later.
- 72Parting ShotdarkStatus100% acc20 PPLowers all targets’ Attack and Special Attack by one stage. Makes the user switch out.
TM/HM50
- Acid SpraypoisonSpecial40 BP100% acc20 PPLowers the target’s Special Defense by two stages.
- Baton PassnormalStatus40 PPAllows the trainer to switch out the user and pass effects along to its replacement.
- Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
- Confuse RayghostStatus100% acc10 PPConfuses the target.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
- Focus BlastfightingSpecial120 BP70% acc5 PPHas a chance to lower the target’s Special Defense by one stage.
- Future SightpsychicSpecial120 BP100% acc10 PPHits the target two turns later.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- Gunk ShotpoisonPhysical120 BP80% acc5 PPHas a chance to poison the target.
- Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- HexghostSpecial65 BP100% acc10 PPHas double power if the target has a major status ailment.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- ImprisonpsychicStatus10 PPPrevents the target from using any moves that the user also knows.
- Lash OutdarkPhysical75 BP100% acc5 PPInflicts regular damage with no additional effect.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- MetronomenormalStatus10 PPRandomly selects and uses any move in the game.
- Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- Night ShadeghostSpecial100% acc15 PPInflicts damage equal to the user’s level.
- Poison JabpoisonPhysical80 BP100% acc20 PPHas a chance to poison the target.
- PoltergeistghostPhysical110 BP90% acc5 PPFails if the target has no held item.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- PsybeampsychicSpecial65 BP100% acc20 PPHas a chance to confuse the target.
- Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- Psychic NoisepsychicSpecial75 BP100% acc10 PPThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
- Psychic TerrainpsychicStatus10 PPProtects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
- PsyshockpsychicSpecial80 BP100% acc10 PPInflicts damage based on the target’s Defense, not Special Defense.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- Shadow ClawghostPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
- Sludge WavepoisonSpecial95 BP100% acc10 PPHas a chance to poison the target.
- SpiteghostStatus100% acc10 PPLowers the PP of the target’s last used move by 4.
- Stored PowerpsychicSpecial20 BP100% acc10 PPPower is higher the more the user’s stats have been raised, to a maximum of 31×.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SwiftnormalSpecial60 BP20 PPNever misses.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- TrailblazegrassPhysical50 BP100% acc20 PPThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
- TrickpsychicStatus100% acc10 PPUser and target swap items.
- U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
- UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
- VenoshockpoisonSpecial65 BP100% acc10 PPInflicts double damage if the target is Poisoned.
Appears in — 1 games
- Scarlet / Violet