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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Exeggutor sprite

#0103

Exeggutor

grasspsychic2.0 m · 120.0 kg

Base stats 530 total

HP
95
Atk
95
Def
85
SpA
125
SpD
75
Spe
55

Abilities

  • Chlorophyll
  • Harvest hidden

Learnset

What Exeggutor learns in Brilliant Diamond / Shining Pearl. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level19

  • StompnormalPhysical65 BP100% acc20 PPHas a chance to make the target flinch.
  • 1AbsorbgrassSpecial20 BP100% acc25 PPDrains half the damage inflicted to heal the user.
  • 1Bullet SeedgrassPhysical25 BP100% acc30 PPHits 2-5 times in one turn.
  • 1ConfusionpsychicSpecial50 BP100% acc25 PPHas a chance to confuse the target.
  • 1ExtrasensorypsychicSpecial80 BP100% acc20 PPHas a chance to make the target flinch.
  • 1Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • 1HypnosispsychicStatus60% acc20 PPPuts the target to sleep.
  • 1Leaf StormgrassSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
  • 1Leech SeedgrassStatus90% acc10 PPSeeds the target, stealing HP from it every turn.
  • 1Mega DraingrassSpecial40 BP100% acc15 PPDrains half the damage inflicted to heal the user.
  • 1PsyshockpsychicSpecial80 BP100% acc10 PPInflicts damage based on the target’s Defense, not Special Defense.
  • 1ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • 1Seed BombgrassPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • 1Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
  • 1StompnormalPhysical65 BP100% acc20 PPHas a chance to make the target flinch.
  • 1SynthesisgrassStatus5 PPHeals the user by half its max HP. Affected by weather.
  • 1UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
  • 1Wood HammergrassPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • 1Worry SeedgrassStatus100% acc10 PPChanges the target’s ability to Insomnia.

TM/HM32

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • BulldozegroundPhysical60 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
  • Bullet SeedgrassPhysical25 BP100% acc30 PPHits 2-5 times in one turn.
  • Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • ExplosionnormalPhysical250 BP100% acc5 PPUser faints.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
  • Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
  • PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • Skill SwappsychicStatus10 PPUser and target swap abilities.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
  • Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
  • StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
  • ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
  • Trick RoompsychicStatus5 PPFor five turns, slower Pokémon will act before faster Pokémon.

Appears in 24 games

  • red green japan
  • blue japan
  • Red / Blue
  • Yellow
  • Gold / Silver
  • Crystal
  • Ruby / Sapphire
  • Emerald
  • Colosseum
  • XD
  • FireRed / LeafGreen
  • Diamond / Pearl
  • Platinum
  • HeartGold / SoulSilver
  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Let's Go Pikachu / Eevee
  • Sword / Shield
  • Brilliant Diamond / Shining Pearl
  • Scarlet / Violet