#0108
Lickitung
normal1.2 m · 65.5 kg
Base stats — 385 total
- HP
- 90
- Atk
- 55
- Def
- 75
- SpA
- 60
- SpD
- 75
- Spe
- 30
Abilities
- Own Tempo
- Oblivious
- Cloud Nine hidden
Learnset
Showing Yellow — Lickitung doesn't appear in Legends: Z-A.
Level7
- 1SupersonicnormalStatus55% acc20 PPConfuses the target.
- 1WrapnormalPhysical15 BP90% acc20 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
- 7StompnormalPhysical65 BP100% acc20 PPHas a chance to make the target flinch.
- 15DisablenormalStatus100% acc20 PPDisables the target’s last used move for 1-8 turns.
- 23Defense CurlnormalStatus40 PPRaises user’s Defense by one stage.
- 31SlamnormalPhysical80 BP75% acc20 PPInflicts regular damage with no additional effect.
- 39ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
TM/HM30
- BidenormalPhysical10 PPUser waits for two turns, then hits back for twice the damage it took.
- BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
- Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- Bubble BeamwaterSpecial65 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
- CounterfightingPhysical100% acc20 PPInflicts twice the damage the user received from the last physical hit it took.
- CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
- Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- EarthquakegroundPhysical100 BP100% acc10 PPInflicts regular damage and can hit Dig users.
- Fire BlastfireSpecial110 BP85% acc5 PPHas a chance to burn the target.
- FissuregroundPhysical30% acc5 PPCauses a one-hit KO.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
- Mega KicknormalPhysical120 BP75% acc5 PPInflicts regular damage with no additional effect.
- Mega PunchnormalPhysical80 BP85% acc20 PPInflicts regular damage with no additional effect.
- MimicnormalStatus10 PPCopies the target’s last used move.
- RagenormalPhysical20 BP100% acc20 PPIf the user is hit after using this move, its Attack rises by one stage.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- Seismic TossfightingPhysical100% acc20 PPInflicts damage equal to the user’s level.
- Skull BashnormalPhysical130 BP100% acc10 PPRaises the user’s Defense by one stage. User charges for one turn before attacking.
- StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- SubmissionfightingPhysical80 BP80% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
- Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
- Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
- ThunderelectricSpecial110 BP70% acc10 PPHas a chance to paralyze the target.
- ThunderboltelectricSpecial90 BP100% acc15 PPHas a chance to paralyze the target.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
Appears in — 24 games
- red green japan
- blue japan
- Red / Blue
- Yellow
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Let's Go Pikachu / Eevee
- Sword / Shield
- Brilliant Diamond / Shining Pearl
- Legends: Arceus