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Seadra sprite

#0117

Seadra

water1.2 m · 25.0 kg

Base stats — 440 total

HP
55
Atk
65
Def
95
SpA
95
SpD
45
Spe
85

Abilities

  • Poison Point
  • Sniper
  • Damp hidden

Learnset

What Seadra learns in Scarlet / Violet. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level13

  • 1LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • 1SmokescreennormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
  • 1TwisterdragonSpecial40 BP100% acc20 PPHas a chance to make the target flinch.
  • 1Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
  • 15Focus EnergynormalStatus30 PPIncreases the user’s chance to score a critical hit.
  • 20Dragon BreathdragonSpecial60 BP100% acc20 PPHas a chance to paralyze the target.
  • 25Bubble BeamwaterSpecial65 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
  • 30AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
  • 37Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
  • 44Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
  • 51Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
  • 58Dragon DancedragonStatus20 PPRaises the user’s Attack and Speed by one stage.
  • 65Rain DancewaterStatus5 PPChanges the weather to rain for five turns.

Egg5

  • Aurora BeamiceSpecial65 BP100% acc20 PPHas a chance to lower the target’s Attack by one stage.
  • Clear SmogpoisonSpecial50 BP15 PPRemoves all of the target’s stat modifiers.
  • DisablenormalStatus100% acc20 PPDisables the target’s last used move for 1-8 turns.
  • FlailnormalPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
  • SplashnormalStatus40 PPDoes nothing.

TM/HM32

  • AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
  • BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
  • Chilling WaterwaterSpecial50 BP100% acc20 PPThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
  • Dragon DancedragonStatus20 PPRaises the user’s Attack and Speed by one stage.
  • Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • Flash CannonsteelSpecial80 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • Flip TurnwaterPhysical60 BP100% acc20 PPUser must switch out after attacking.
  • Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • LiquidationwaterPhysical85 BP100% acc10 PPHas a chance to lower the target’s Defense by one stage.
  • Muddy WaterwaterSpecial90 BP85% acc10 PPHas a chance to lower the target’s accuracy by one stage.
  • OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • Scale ShotdragonPhysical25 BP90% acc20 PPBoosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
  • Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnowscapeiceStatus10 PPThe user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
  • SwiftnormalSpecial60 BP20 PPNever misses.
  • Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
  • Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
  • WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
  • Weather BallnormalSpecial50 BP100% acc10 PPIf there be weather, this move has doubled power and the weather’s type.
  • WhirlpoolwaterSpecial35 BP85% acc15 PPPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Appears in — 24 games

Click a game to see the learnset as it works there; click again to go back to the latest.

Seadra — RunLocke Pokédex