#0118
Goldeen
water0.6 m · 15.0 kg
Base stats — 320 total
- HP
- 45
- Atk
- 67
- Def
- 60
- SpA
- 35
- SpD
- 50
- Spe
- 63
Abilities
- Swift Swim
- Water Veil
- Lightning Rod hidden
Learnset
What Goldeen learns in Black / White. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level14
- 1PeckflyingPhysical35 BP100% acc35 PPInflicts regular damage with no additional effect.
- 1Tail WhipnormalStatus100% acc30 PPLowers the target’s Defense by one stage.
- 1Water SportwaterStatus15 PPHalves all Fire-type damage.
- 7SupersonicnormalStatus55% acc20 PPConfuses the target.
- 11Horn AttacknormalPhysical65 BP100% acc25 PPInflicts regular damage with no additional effect.
- 17Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
- 21FlailnormalPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
- 27Aqua RingwaterStatus20 PPRestores 1/16 of the user’s max HP each turn.
- 31Fury AttacknormalPhysical15 BP85% acc20 PPHits 2-5 times in one turn.
- 37WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
- 41Horn DrillnormalPhysical30% acc5 PPCauses a one-hit KO.
- 47AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
- 51SoakwaterStatus100% acc20 PPChanges the target’s type to Water.
- 57MegahornbugPhysical120 BP85% acc10 PPInflicts regular damage with no additional effect.
Egg11
- Aqua TailwaterPhysical90 BP90% acc10 PPInflicts regular damage with no additional effect.
- Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
- Hydro PumpwaterSpecial120 BP80% acc5 PPInflicts regular damage with no additional effect.
- Mud ShotgroundSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- Mud SportgroundStatus15 PPHalves all Electric-type damage.
- PsybeampsychicSpecial65 BP100% acc20 PPHas a chance to confuse the target.
- Signal BeambugSpecial75 BP100% acc15 PPHas a chance to confuse the target.
- Skull BashnormalPhysical100 BP100% acc15 PPRaises the user’s Defense by one stage. User charges for one turn before attacking.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM/HM21
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- BlizzardiceSpecial120 BP70% acc5 PPHas a chance to freeze the target.
- DivewaterPhysical80 BP100% acc10 PPUser dives underwater, dodging all attacks, and hits next turn.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
- Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Ice BeamiceSpecial95 BP100% acc10 PPHas a chance to freeze the target.
- Poison JabpoisonPhysical80 BP100% acc20 PPHas a chance to poison the target.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- ScaldwaterSpecial80 BP100% acc15 PPHas a chance to burn the target.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SurfwaterSpecial95 BP100% acc15 PPInflicts regular damage and can hit Dive users.
- SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
Appears in — 23 games
- red green japan
- blue japan
- Red / Blue
- Yellow
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Let's Go Pikachu / Eevee
- Sword / Shield
- Brilliant Diamond / Shining Pearl