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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Goldeen sprite

#0118

Goldeen

water0.6 m · 15.0 kg

Base stats 320 total

HP
45
Atk
67
Def
60
SpA
35
SpD
50
Spe
63

Abilities

  • Swift Swim
  • Water Veil
  • Lightning Rod hidden

Learnset

What Goldeen learns in Gold / Silver. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level9

  • 1PeckflyingPhysical35 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 1Tail WhipnormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • 10SupersonicnormalStatus55% acc20 PPConfuses the target.
  • 15Horn AttacknormalPhysical65 BP100% acc25 PPInflicts regular damage with no additional effect.
  • 24FlailnormalPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
  • 29Fury AttacknormalPhysical15 BP85% acc20 PPHits 2-5 times in one turn.
  • 38WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
  • 43Horn DrillnormalPhysical30% acc5 PPCauses a one-hit KO.
  • 52AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.

Egg3

  • HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
  • Hydro PumpwaterSpecial120 BP80% acc5 PPInflicts regular damage with no additional effect.
  • PsybeampsychicSpecial65 BP100% acc20 PPHas a chance to confuse the target.

TM/HM19

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • BlizzardiceSpecial120 BP70% acc5 PPHas a chance to freeze the target.
  • CurseunknownStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnorenormalSpecial40 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
  • SurfwaterSpecial95 BP100% acc15 PPInflicts regular damage and can hit Dive users.
  • SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • SwiftnormalSpecial60 BP20 PPNever misses.
  • ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.

Appears in 23 games

  • red green japan
  • blue japan
  • Red / Blue
  • Yellow
  • Gold / Silver
  • Crystal
  • Ruby / Sapphire
  • Emerald
  • Colosseum
  • XD
  • FireRed / LeafGreen
  • Diamond / Pearl
  • Platinum
  • HeartGold / SoulSilver
  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Let's Go Pikachu / Eevee
  • Sword / Shield
  • Brilliant Diamond / Shining Pearl