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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Scyther sprite

#0123

Scyther

bugflying1.5 m · 56.0 kg

Base stats 500 total

HP
70
Atk
110
Def
80
SpA
55
SpD
80
Spe
105

Abilities

  • Swarm
  • Technician
  • Steadfast hidden

Learnset

What Scyther learns in Let's Go Pikachu / Eevee. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level12

  • 1LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • 1Quick AttacknormalPhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
  • 4Focus EnergynormalStatus30 PPIncreases the user’s chance to score a critical hit.
  • 8Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • 12FeintnormalPhysical30 BP100% acc10 PPHits through Protect and Detect.
  • 16Wing AttackflyingPhysical60 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 20AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
  • 26SlashnormalPhysical70 BP100% acc20 PPHas an increased chance for a critical hit.
  • 32Razor WindnormalSpecial80 BP100% acc10 PPRequires a turn to charge before attacking.
  • 38Air SlashflyingSpecial75 BP95% acc15 PPHas a chance to make the target flinch.
  • 44Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
  • 50X ScissorbugPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.

TM/HM12

  • Brick BreakfightingPhysical75 BP100% acc15 PPDestroys Reflect and Light Screen.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • RoostflyingStatus5 PPHeals the user by half its max HP.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
  • X ScissorbugPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.

Appears in 25 games

  • red green japan
  • blue japan
  • Red / Blue
  • Yellow
  • Gold / Silver
  • Crystal
  • Ruby / Sapphire
  • Emerald
  • Colosseum
  • XD
  • FireRed / LeafGreen
  • Diamond / Pearl
  • Platinum
  • HeartGold / SoulSilver
  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Let's Go Pikachu / Eevee
  • Sword / Shield
  • Brilliant Diamond / Shining Pearl
  • Legends: Arceus
  • Scarlet / Violet