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Lapras sprite

#0131

Lapras

waterice2.5 m · 220.0 kg

Base stats — 535 total

HP
130
Atk
85
Def
80
SpA
85
SpD
95
Spe
60

Abilities

  • Water Absorb
  • Shell Armor
  • Hydration hidden

Learnset

What Lapras learns in Let's Go Pikachu / Eevee. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level12

  • 1SingnormalStatus55% acc15 PPPuts the target to sleep.
  • 1Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
  • 6GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
  • 13MisticeStatus30 PPProtects the user’s stats from being changed by enemy moves.
  • 19Ice ShardicePhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
  • 26Confuse RayghostStatus100% acc10 PPConfuses the target.
  • 32Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
  • 39Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • 45SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
  • 52Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
  • 58BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
  • 65Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.

TM/HM22

  • BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
  • Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
  • Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
  • Drill RungroundPhysical80 BP95% acc10 PPHas an increased chance for a critical hit.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • MegahornbugPhysical120 BP85% acc10 PPInflicts regular damage with no additional effect.
  • OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • Solar BeamgrassSpecial200 BP100% acc10 PPRequires a turn to charge before attacking.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
  • ThunderelectricSpecial110 BP70% acc10 PPHas a chance to paralyze the target.
  • ThunderboltelectricSpecial90 BP100% acc15 PPHas a chance to paralyze the target.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.

Appears in — 24 games

Click a game to see the learnset as it works there; click again to go back to the latest.

Lapras — RunLocke Pokédex