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Lapras sprite

#0131

Lapras

waterice2.5 m · 220.0 kg

Base stats — 535 total

HP
130
Atk
85
Def
80
SpA
85
SpD
95
Spe
60

Abilities

  • Water Absorb
  • Shell Armor
  • Hydration hidden

Learnset

What Lapras learns in XD. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level12

  • 1GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
  • 1SingnormalStatus55% acc15 PPPuts the target to sleep.
  • 1Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
  • 7MisticeStatus30 PPProtects the user’s stats from being changed by enemy moves.
  • 13Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
  • 19Confuse RayghostStatus100% acc10 PPConfuses the target.
  • 25Perish SongnormalStatus5 PPUser and target both faint after three turns.
  • 31Ice BeamiceSpecial95 BP100% acc10 PPHas a chance to freeze the target.
  • 37Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • 43SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
  • 49Hydro PumpwaterSpecial120 BP80% acc5 PPInflicts regular damage with no additional effect.
  • 55Sheer ColdiceSpecial30% acc5 PPCauses a one-hit KO.

TM/HM28

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • BlizzardiceSpecial120 BP70% acc5 PPHas a chance to freeze the target.
  • DivewaterPhysical60 BP100% acc10 PPUser dives underwater, dodging all attacks, and hits next turn.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
  • Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Ice BeamiceSpecial95 BP100% acc10 PPHas a chance to freeze the target.
  • Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • RoarnormalStatus100% acc20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
  • Rock SmashfightingPhysical20 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
  • Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
  • Shock WaveelectricSpecial60 BP20 PPNever misses.
  • StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • SurfwaterSpecial95 BP100% acc15 PPInflicts regular damage and can hit Dive users.
  • ThunderelectricSpecial120 BP70% acc10 PPHas a chance to paralyze the target.
  • ThunderboltelectricSpecial95 BP100% acc15 PPHas a chance to paralyze the target.
  • ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
  • WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.

Tutor8

  • Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
  • Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
  • Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • MimicnormalStatus10 PPCopies the target’s last used move.
  • NightmareghostStatus100% acc15 PPTarget loses 1/4 its max HP every turn as long as it’s asleep.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.

Purify4

  • BlizzardiceSpecial120 BP70% acc5 PPHas a chance to freeze the target.
  • Heal BellnormalStatus5 PPCures the entire party of major status effects.
  • Hydro PumpwaterSpecial120 BP80% acc5 PPInflicts regular damage with no additional effect.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.

Appears in — 24 games

Click a game to see the learnset as it works there; click again to go back to the latest.

Lapras — RunLocke Pokédex