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Flareon sprite

#0136

Flareon

fire0.9 m · 25.0 kg

Base stats — 525 total

HP
65
Atk
130
Def
60
SpA
95
SpD
110
Spe
65

Abilities

  • Flash Fire
  • Guts hidden

Learnset

What Flareon learns in XD. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level11

  • 1Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
  • 1TacklenormalPhysical35 BP95% acc35 PPInflicts regular damage with no additional effect.
  • 1Tail WhipnormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • 8Sand AttackgroundStatus100% acc15 PPLowers the target’s accuracy by one stage.
  • 16EmberfireSpecial40 BP100% acc25 PPHas a chance to burn the target.
  • 23Quick AttacknormalPhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
  • 30BitedarkPhysical60 BP100% acc25 PPHas a chance to make the target flinch.
  • 36Fire SpinfireSpecial15 BP70% acc15 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
  • 42SmogpoisonSpecial20 BP70% acc20 PPHas a chance to poison the target.
  • 47LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • 52FlamethrowerfireSpecial95 BP100% acc15 PPHas a chance to burn the target.

TM/HM20

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • DiggroundPhysical60 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • Fire BlastfireSpecial120 BP85% acc5 PPHas a chance to burn the target.
  • FlamethrowerfireSpecial95 BP100% acc15 PPHas a chance to burn the target.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • OverheatfireSpecial140 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • RoarnormalStatus100% acc20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
  • Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
  • Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.

Tutor5

  • Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
  • Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • MimicnormalStatus10 PPCopies the target’s last used move.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.

Appears in — 26 games

Click a game to see the learnset as it works there; click again to go back to the latest.