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Omastar sprite

#0139

Omastar

rockwater1.0 m · 35.0 kg

Base stats — 495 total

HP
70
Atk
60
Def
125
SpA
115
SpD
70
Spe
55

Abilities

  • Swift Swim
  • Shell Armor
  • Weak Armor hidden

Learnset

What Omastar learns in Let's Go Pikachu / Eevee. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level17

  • —Spike CannonnormalPhysical20 BP100% acc15 PPHits 2-5 times in one turn.
  • 1BidenormalPhysical10 PPUser waits for two turns, then hits back for twice the damage it took.
  • 1ConstrictnormalPhysical10 BP100% acc35 PPHas a chance to lower the target’s Speed by one stage.
  • 1LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • 1Spike CannonnormalPhysical20 BP100% acc15 PPHits 2-5 times in one turn.
  • 1SupersonicnormalStatus55% acc20 PPConfuses the target.
  • 1Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
  • 1WithdrawwaterStatus40 PPRaises the user’s Defense by one stage.
  • 4WithdrawwaterStatus40 PPRaises the user’s Defense by one stage.
  • 11LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • 15Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
  • 22BitedarkPhysical60 BP100% acc25 PPHas a chance to make the target flinch.
  • 26Rock ThrowrockPhysical50 BP90% acc15 PPInflicts regular damage with no additional effect.
  • 33ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • 37Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
  • 50Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
  • 60Shell SmashnormalStatus15 PPRaises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.

TM/HM16

  • BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
  • ScaldwaterSpecial80 BP100% acc15 PPHas a chance to burn the target.
  • Seismic TossfightingPhysical100% acc20 PPInflicts damage equal to the user’s level.
  • Stealth RockrockStatus20 PPCauses damage when opposing Pokémon switch in.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.

Appears in — 23 games

Click a game to see the learnset as it works there; click again to go back to the latest.

Omastar — RunLocke Pokédex