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Articuno sprite

#0144

Articuno

iceflyingHeart & Soul docs1.7 m · 55.4 kg

Base stats 580 total

HP
90
Atk
85
Def
100
SpA
95
SpD
125
Spe
85

Abilities

  • Pressure
  • Water Veil (Improved legendary abilities setting)

Learnset

Level-up moves from Heart & Soul's own docs; TM, tutor and egg moves are the base game's (HeartGold / SoulSilver).

Level12

  • 1GustflyingSpecial40 BP100% acc35 PPInflicts regular damage and can hit Pokémon in the air.
  • 1Powder SnowiceSpecial40 BP100% acc25 PPHas a chance to freeze the target.
  • 13MisticeStatus30 PPProtects the user’s stats from being changed by enemy moves.
  • 25AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
  • 29Ancient PowerrockSpecial60 BP100% acc5 PPHas a chance to raise all of the user’s stats by one stage.
  • 37Mind ReadernormalStatus5 PPEnsures that the user’s next move will hit the target.
  • 49Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • 53Air SlashflyingSpecial75 BP95% acc15 PPHas a chance to make the target flinch.
  • 61ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • 73BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
  • 80HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
  • 85Sheer ColdiceSpecial30% acc5 PPCauses a one-hit KO.

TM/HM33

  • Aerial AceflyingPhysical60 BP20 PPNever misses.
  • AvalancheicePhysical60 BP100% acc10 PPInflicts double damage if the user takes damage before attacking this turn.
  • BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
  • Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • Natural GiftnormalPhysical100% acc15 PPPower and type depend on the held berry.
  • PluckflyingPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • RoarnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
  • Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • RoostflyingStatus5 PPHeals the user by half its max HP.
  • SandstormrockStatus10 PPChanges the weather to a sandstorm for five turns.
  • Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • Steel WingsteelPhysical70 BP90% acc25 PPHas a chance to raise the user’s Defense by one stage.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
  • Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.

Tutor11

  • Air CutterflyingSpecial60 BP95% acc25 PPHas an increased chance for a critical hit.
  • Ancient PowerrockSpecial60 BP100% acc5 PPHas a chance to raise all of the user’s stats by one stage.
  • Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
  • Ominous WindghostSpecial60 BP100% acc5 PPHas a chance to raise all of the user’s stats by one stage.
  • Signal BeambugSpecial75 BP100% acc15 PPHas a chance to confuse the target.
  • Sky AttackflyingPhysical140 BP90% acc5 PPUser charges for one turn before attacking. Has a chance to make the target flinch.
  • SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
  • SwiftnormalSpecial60 BP20 PPNever misses.
  • TailwindflyingStatus15 PPFor three turns, friendly Pokémon have doubled Speed.
  • TwisterdragonSpecial40 BP100% acc20 PPHas a chance to make the target flinch.

Appears in 24 games

Click a game to see the learnset as it works there; click again to go back to the latest.