#0145
Zapdos
electricflying1.6 m · 52.6 kg
Base stats — 580 total
- HP
- 90
- Atk
- 90
- Def
- 85
- SpA
- 125
- SpD
- 90
- Spe
- 100
Abilities
- Pressure
- Static hidden
Learnset
What Zapdos learns in Let's Go Pikachu / Eevee. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level11
- 1PeckflyingPhysical35 BP100% acc35 PPInflicts regular damage with no additional effect.
- 1Thunder ShockelectricSpecial40 BP100% acc30 PPHas a chance to paralyze the target.
- 8Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
- 16LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
- 24Drill PeckflyingPhysical80 BP100% acc20 PPInflicts regular damage with no additional effect.
- 32ThunderboltelectricSpecial90 BP100% acc15 PPHas a chance to paralyze the target.
- 40AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
- 48Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- 56RoostflyingStatus5 PPHeals the user by half its max HP.
- 64ThunderelectricSpecial110 BP70% acc10 PPHas a chance to paralyze the target.
- 72Sky AttackflyingPhysical200 BP90% acc5 PPUser charges for one turn before attacking. Has a chance to make the target flinch.
TM/HM15
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
- HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- RoostflyingStatus5 PPHeals the user by half its max HP.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- ThunderelectricSpecial110 BP70% acc10 PPHas a chance to paralyze the target.
- Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
- ThunderboltelectricSpecial90 BP100% acc15 PPHas a chance to paralyze the target.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
Appears in — 24 games
- red green japan
- blue japan
- Red / Blue
- Yellow
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Let's Go Pikachu / Eevee
- Sword / Shield
- Brilliant Diamond / Shining Pearl
- Scarlet / Violet