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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Moltres sprite

#0146

Moltres

fireflying2.0 m · 60.0 kg

Base stats 580 total

HP
90
Atk
100
Def
90
SpA
125
SpD
85
Spe
90

Abilities

  • Pressure
  • Flame Body hidden

Learnset

What Moltres learns in Let's Go Pikachu / Eevee. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level11

  • 1EmberfireSpecial40 BP100% acc25 PPHas a chance to burn the target.
  • 1Wing AttackflyingPhysical60 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 8Fire SpinfireSpecial35 BP85% acc15 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
  • 16LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • 24Air SlashflyingSpecial75 BP95% acc15 PPHas a chance to make the target flinch.
  • 32FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
  • 40AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
  • 48Heat WavefireSpecial95 BP90% acc10 PPHas a chance to burn the target.
  • 56RoostflyingStatus5 PPHeals the user by half its max HP.
  • 64Solar BeamgrassSpecial200 BP100% acc10 PPRequires a turn to charge before attacking.
  • 72Sky AttackflyingPhysical200 BP90% acc5 PPUser charges for one turn before attacking. Has a chance to make the target flinch.

TM/HM15

  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • Fire BlastfireSpecial110 BP85% acc5 PPHas a chance to burn the target.
  • FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
  • FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
  • HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • RoostflyingStatus5 PPHeals the user by half its max HP.
  • Solar BeamgrassSpecial200 BP100% acc10 PPRequires a turn to charge before attacking.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
  • Will O WispfireStatus85% acc15 PPBurns the target.

Appears in 24 games

  • red green japan
  • blue japan
  • Red / Blue
  • Yellow
  • Gold / Silver
  • Crystal
  • Ruby / Sapphire
  • Emerald
  • Colosseum
  • XD
  • FireRed / LeafGreen
  • Diamond / Pearl
  • Platinum
  • HeartGold / SoulSilver
  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Let's Go Pikachu / Eevee
  • Sword / Shield
  • Brilliant Diamond / Shining Pearl
  • Scarlet / Violet