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Bayleef sprite

#0153

Bayleef

grass1.2 m · 15.8 kg

Base stats 405 total

HP
60
Atk
62
Def
80
SpA
63
SpD
80
Spe
60

Abilities

  • Overgrow
  • Leaf Guard hidden

Learnset

Showing XDBayleef doesn't appear in Blue Kaizo.

Level12

  • 1GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
  • 1Razor LeafgrassPhysical55 BP95% acc25 PPHas an increased chance for a critical hit.
  • 1ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 8Razor LeafgrassPhysical55 BP95% acc25 PPHas an increased chance for a critical hit.
  • 12ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • 15Poison PowderpoisonStatus75% acc35 PPPoisons the target.
  • 23SynthesisgrassStatus5 PPHeals the user by half its max HP. Affected by weather.
  • 31Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
  • 39Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
  • 47SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
  • 55Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.

TM/HM22

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • Bullet SeedgrassPhysical25 BP100% acc30 PPHits 2-5 times in one turn.
  • CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
  • Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
  • Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
  • StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.

Tutor5

  • Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
  • Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • MimicnormalStatus10 PPCopies the target’s last used move.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.

Appears in 18 games

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