#0153
Bayleef
grass1.2 m · 15.8 kg
Base stats — 405 total
- HP
- 60
- Atk
- 62
- Def
- 80
- SpA
- 63
- SpD
- 80
- Spe
- 60
Abilities
- Overgrow
- Leaf Guard hidden
Learnset
What Bayleef learns in X / Y. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level16
- 1GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
- 1Poison PowderpoisonStatus75% acc35 PPPoisons the target.
- 1Razor LeafgrassPhysical55 BP95% acc25 PPHas an increased chance for a critical hit.
- 1TacklenormalPhysical50 BP100% acc35 PPInflicts regular damage with no additional effect.
- 6Razor LeafgrassPhysical55 BP95% acc25 PPHas an increased chance for a critical hit.
- 9Poison PowderpoisonStatus75% acc35 PPPoisons the target.
- 12SynthesisgrassStatus5 PPHeals the user by half its max HP. Affected by weather.
- 18ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- 22Magical LeafgrassSpecial60 BP20 PPNever misses.
- 26Natural GiftnormalPhysical100% acc15 PPPower and type depend on the held berry.
- 32Sweet ScentnormalStatus100% acc20 PPLowers the target’s evasion by one stage.
- 36Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- 40Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- 46SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- 50AromatherapygrassStatus5 PPCures the entire party of major status effects.
- 54Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
TM/HM28
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- ConfidenormalStatus20 PPLowers the target’s Special Attack by one stage.
- CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Echoed VoicenormalSpecial40 BP100% acc15 PPPower increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
- Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- Nature PowernormalStatus20 PPUses a move which depends upon the terrain.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
- StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
Tutor1
- Grass PledgegrassSpecial80 BP100% acc10 PPWith Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.
Appears in — 18 games
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Brilliant Diamond / Shining Pearl
- Scarlet / Violet