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Beedrill sprite

#0015

Beedrill

bugpoison1.0 m · 29.5 kg

Base stats 395 total

HP
65
Atk
90
Def
40
SpA
45
SpD
80
Spe
75

Abilities

  • Swarm
  • Sniper hidden

Learnset

What Beedrill learns in Red / Blue. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games. Hacks rebalance individual moves — Blue Kaizo's docs are the authority on exact numbers.

Level7

  • 1Fury AttacknormalPhysical15 BP85% acc20 PPHits 2-5 times in one turn.
  • 12Fury AttacknormalPhysical15 BP85% acc20 PPHits 2-5 times in one turn.
  • 16Focus EnergynormalStatus30 PPIncreases the user’s chance to score a critical hit.
  • 20TwineedlebugPhysical25 BP100% acc20 PPHits twice in the same turn. Has a chance to poison the target.
  • 25RagenormalPhysical20 BP100% acc20 PPIf the user is hit after using this move, its Attack rises by one stage.
  • 30Pin MissilebugPhysical25 BP95% acc20 PPHits 2-5 times in one turn.
  • 35AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.

TM/HM16

  • BidenormalPhysical10 PPUser waits for two turns, then hits back for twice the damage it took.
  • CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
  • Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Mega DraingrassSpecial40 BP100% acc15 PPDrains half the damage inflicted to heal the user.
  • MimicnormalStatus10 PPCopies the target’s last used move.
  • RagenormalPhysical20 BP100% acc20 PPIf the user is hit after using this move, its Attack rises by one stage.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • Skull BashnormalPhysical130 BP100% acc10 PPRaises the user’s Defense by one stage. User charges for one turn before attacking.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SwiftnormalSpecial60 BP20 PPNever misses.
  • Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
  • Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.

Appears in 23 games

Click a game to see the learnset as it works there; click again to go back to the latest.