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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Beedrill sprite

#0015

Beedrill

bugpoison1.0 m · 29.5 kg

Base stats 395 total

HP
65
Atk
90
Def
40
SpA
45
SpD
80
Spe
75

Abilities

  • Swarm
  • Sniper hidden

Learnset

What Beedrill learns in Let's Go Pikachu / Eevee. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level10

  • TwineedlebugPhysical25 BP100% acc20 PPHits twice in the same turn. Has a chance to poison the target.
  • 1PeckflyingPhysical35 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 1TwineedlebugPhysical25 BP100% acc20 PPHits twice in the same turn. Has a chance to poison the target.
  • 13RagenormalPhysical20 BP100% acc20 PPIf the user is hit after using this move, its Attack rises by one stage.
  • 16Fury AttacknormalPhysical15 BP85% acc20 PPHits 2-5 times in one turn.
  • 19Focus EnergynormalStatus30 PPIncreases the user’s chance to score a critical hit.
  • 22Poison JabpoisonPhysical80 BP100% acc20 PPHas a chance to poison the target.
  • 25AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
  • 28Pin MissilebugPhysical25 BP95% acc20 PPHits 2-5 times in one turn.
  • 31OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.

TM/HM18

  • Brick BreakfightingPhysical75 BP100% acc15 PPDestroys Reflect and Light Screen.
  • Drill RungroundPhysical80 BP95% acc10 PPHas an increased chance for a critical hit.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Mega DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
  • Poison JabpoisonPhysical80 BP100% acc20 PPHas a chance to poison the target.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • RoostflyingStatus5 PPHeals the user by half its max HP.
  • Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
  • Solar BeamgrassSpecial200 BP100% acc10 PPRequires a turn to charge before attacking.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
  • X ScissorbugPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.

Appears in 23 games

  • red green japan
  • blue japan
  • Red / Blue
  • Yellow
  • Gold / Silver
  • Crystal
  • Ruby / Sapphire
  • Emerald
  • Colosseum
  • XD
  • FireRed / LeafGreen
  • Diamond / Pearl
  • Platinum
  • HeartGold / SoulSilver
  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Let's Go Pikachu / Eevee
  • Brilliant Diamond / Shining Pearl
  • champions