#0164
Noctowl
psychicflyingBlaze Black 2 / Volt White 2 Redux docs1.6 m · 40.8 kg
Base stats — 452 total
- HP
- 100
- Atk
- 50
- Def
- 50
- SpA
- 86
- SpD
- 96
- Spe
- 70
Abilities
- Tinted Lens
- Insomnia
Learnset
Level-up moves from Blaze Black 2 / Volt White 2 Redux's own docs; TM, tutor and egg moves are the base game's (Black 2 / White 2).
Level25
- 1ForesightnormalStatus40 PPForces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
- 1Future SightpsychicSpecial120 BP100% acc10 PPHits the target two turns later.
- 1GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
- 1Mean LooknormalStatus5 PPPrevents the target from leaving battle.
- 1Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 4PeckflyingPhysical35 BP100% acc35 PPInflicts regular damage with no additional effect.
- 7ConfusionpsychicSpecial50 BP100% acc25 PPHas a chance to confuse the target.
- 10Mirror MoveflyingStatus20 PPUses the target’s last used move.
- 13Night ShadeghostSpecial100% acc15 PPInflicts damage equal to the user’s level.
- 16UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
- 19HypnosispsychicStatus60% acc20 PPPuts the target to sleep.
- 20Stored PowerpsychicSpecial20 BP100% acc10 PPPower is higher the more the user’s stats have been raised, to a maximum of 31×.
- 23Air CutterflyingSpecial60 BP95% acc25 PPHas an increased chance for a critical hit.
- 26Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
- 29WhirlwindnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
- 32ExtrasensorypsychicSpecial80 BP100% acc20 PPHas a chance to make the target flinch.
- 35Feather DanceflyingStatus100% acc15 PPLowers the target’s Attack by two stages.
- 38AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
- 42SynchronoisepsychicSpecial120 BP100% acc10 PPHits any Pokémon that shares a type with the user.
- 46TailwindflyingStatus15 PPFor three turns, friendly Pokémon have doubled Speed.
- 50MoonblastfairySpecial95 BP100% acc15 PPHas a chance to lower the target’s Special Attack by one stage.
- 54Air SlashflyingSpecial75 BP95% acc15 PPHas a chance to make the target flinch.
- 58Esper WingpsychicSpecial80 BP100% acc10 PPThe user slashes the target with aura-enriched wings. This also raises the user's action speed. This move has a heightened chance of landing a critical hit.
- 62Sky AttackflyingPhysical140 BP90% acc5 PPUser charges for one turn before attacking. Has a chance to make the target flinch.
TM/HM27
- Aerial AceflyingPhysical60 BP20 PPNever misses.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
- Echoed VoicenormalSpecial40 BP100% acc15 PPPower increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- PluckflyingPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- Work UpnormalStatus30 PPRaises the user’s Attack and Special Attack by one stage each.
Tutor10
- Heat WavefireSpecial95 BP90% acc10 PPHas a chance to burn the target.
- Hyper VoicenormalSpecial90 BP100% acc10 PPInflicts regular damage with no additional effect.
- Magic CoatpsychicStatus15 PPReflects back the first effect move used on the user this turn.
- RecyclenormalStatus10 PPUser recovers the item it last used up.
- RoostflyingStatus5 PPHeals the user by half its max HP.
- Sky AttackflyingPhysical140 BP90% acc5 PPUser charges for one turn before attacking. Has a chance to make the target flinch.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- TailwindflyingStatus15 PPFor three turns, friendly Pokémon have doubled Speed.
- UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
- Zen HeadbuttpsychicPhysical80 BP90% acc15 PPHas a chance to make the target flinch.
Appears in — 19 games
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Brilliant Diamond / Shining Pearl
- Scarlet / Violet