#0165
Ledyba
bugflying1.0 m · 10.8 kg
Base stats — 265 total
- HP
- 40
- Atk
- 20
- Def
- 30
- SpA
- 40
- SpD
- 80
- Spe
- 55
Abilities
- Swarm
- Early Bird
- Rattled hidden
Learnset
Showing XD — pick a game to switch.
Level10
- 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 8SupersonicnormalStatus55% acc20 PPConfuses the target.
- 15Comet PunchnormalPhysical18 BP85% acc15 PPHits 2-5 times in one turn.
- 22Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- 22ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- 22SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- 29Baton PassnormalStatus40 PPAllows the trainer to switch out the user and pass effects along to its replacement.
- 36SwiftnormalSpecial60 BP20 PPNever misses.
- 43AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
- 50Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
TM/HM22
- Aerial AceflyingPhysical60 BP20 PPNever misses.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Brick BreakfightingPhysical75 BP100% acc15 PPDestroys Reflect and Light Screen.
- DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- Focus PunchfightingPhysical150 BP100% acc20 PPIf the user takes damage before attacking, the attack is canceled.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
- Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
Tutor4
- Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
- MimicnormalStatus10 PPCopies the target’s last used move.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
Purify4
- Aerial AceflyingPhysical60 BP20 PPNever misses.
- PsybeampsychicSpecial65 BP100% acc20 PPHas a chance to confuse the target.
- RefreshnormalStatus20 PPCleanses the user of a burn, paralysis, or poison.
- SupersonicnormalStatus55% acc20 PPConfuses the target.
Appears in — 17 games
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Brilliant Diamond / Shining Pearl