#0177
Natu
psychicflying0.2 m · 2.0 kg
Base stats — 320 total
- HP
- 40
- Atk
- 50
- Def
- 45
- SpA
- 70
- SpD
- 45
- Spe
- 70
Abilities
- Synchronize
- Early Bird
- Magic Bounce hidden
Learnset
What Natu learns in Crystal. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level7
- 1LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
- 1PeckflyingPhysical35 BP100% acc35 PPInflicts regular damage with no additional effect.
- 10Night ShadeghostSpecial100% acc15 PPInflicts damage equal to the user’s level.
- 20TeleportpsychicStatus20 PPImmediately ends wild battles. No effect otherwise.
- 30Future SightpsychicSpecial80 BP90% acc15 PPHits the target two turns later.
- 40Confuse RayghostStatus100% acc10 PPConfuses the target.
- 50PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
Egg5
- Drill PeckflyingPhysical80 BP100% acc20 PPInflicts regular damage with no additional effect.
- Feint AttackdarkPhysical60 BP20 PPNever misses.
- HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
- Quick AttacknormalPhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
- Steel WingsteelPhysical70 BP90% acc25 PPHas a chance to raise the user’s Defense by one stage.
TM/HM24
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- CurseunknownStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
- DetectfightingStatus5 PPPrevents any moves from hitting the user this turn.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FlashnormalStatus70% acc20 PPLowers the target’s accuracy by one stage.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Giga DraingrassSpecial75 BP100% acc5 PPDrains half the damage inflicted to heal the user.
- Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- NightmareghostStatus100% acc15 PPTarget loses 1/4 its max HP every turn as long as it’s asleep.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnorenormalSpecial40 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- SwiftnormalSpecial60 BP20 PPNever misses.
- ThiefdarkPhysical40 BP100% acc10 PPTakes the target’s item.
- ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.
Appears in — 18 games
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Brilliant Diamond / Shining Pearl