#0198
Murkrow
darkflying0.5 m · 2.1 kg
Base stats — 405 total
- HP
- 60
- Atk
- 85
- Def
- 42
- SpA
- 85
- SpD
- 42
- Spe
- 91
Abilities
- Insomnia
- Super Luck
- Prankster hidden
Learnset
What Murkrow learns in Black 2 / White 2. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level15
- 1AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
- 1PeckflyingPhysical35 BP100% acc35 PPInflicts regular damage with no additional effect.
- 5PursuitdarkPhysical40 BP100% acc20 PPHas double power against, and can hit, Pokémon attempting to switch out.
- 11HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
- 15Wing AttackflyingPhysical60 BP100% acc35 PPInflicts regular damage with no additional effect.
- 21Night ShadeghostSpecial100% acc15 PPInflicts damage equal to the user’s level.
- 25AssurancedarkPhysical50 BP100% acc10 PPPower is doubled if the target has already received damage this turn.
- 31TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- 35Feint AttackdarkPhysical60 BP20 PPNever misses.
- 41Mean LooknormalStatus5 PPPrevents the target from leaving battle.
- 45Foul PlaydarkPhysical95 BP100% acc15 PPCalculates damage with the target’s attacking stat.
- 51TailwindflyingStatus30 PPFor three turns, friendly Pokémon have doubled Speed.
- 55Sucker PunchdarkPhysical80 BP100% acc5 PPOnly works if the target is about to use a damaging move.
- 61TormentdarkStatus100% acc15 PPPrevents the target from using the same move twice in a row.
- 65QuashdarkStatus100% acc15 PPMakes the target act last this turn.
Egg14
- AssurancedarkPhysical50 BP100% acc10 PPPower is doubled if the target has already received damage this turn.
- Brave BirdflyingPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
- Confuse RayghostStatus100% acc10 PPConfuses the target.
- Drill PeckflyingPhysical80 BP100% acc20 PPInflicts regular damage with no additional effect.
- Feather DanceflyingStatus100% acc15 PPLowers the target’s Attack by two stages.
- Feint AttackdarkPhysical60 BP20 PPNever misses.
- Mirror MoveflyingStatus20 PPUses the target’s last used move.
- Perish SongnormalStatus5 PPUser and target both faint after three turns.
- Psycho ShiftpsychicStatus90% acc10 PPTransfers the user’s major status effect to the target.
- RoostflyingStatus5 PPHeals the user by half its max HP.
- ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
- Sky AttackflyingPhysical140 BP90% acc5 PPUser charges for one turn before attacking. Has a chance to make the target flinch.
- WhirlwindnormalStatus100% acc20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
- Wing AttackflyingPhysical60 BP100% acc35 PPInflicts regular damage with no additional effect.
TM/HM31
- Aerial AceflyingPhysical60 BP20 PPNever misses.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
- EmbargodarkStatus100% acc15 PPTarget cannot use held items.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- PluckflyingPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- QuashdarkStatus100% acc15 PPMakes the target act last this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- RetaliatenormalPhysical70 BP100% acc5 PPHas double power if a friendly Pokémon fainted last turn.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- SnarldarkSpecial55 BP95% acc15 PPHas a chance to lower the target’s Special Attack by one stage.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- ThiefdarkPhysical40 BP100% acc10 PPTakes the target’s item.
- Thunder WaveelectricStatus100% acc20 PPParalyzes the target.
- TormentdarkStatus100% acc15 PPPrevents the target from using the same move twice in a row.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
Tutor11
- Dark PulsedarkSpecial80 BP100% acc15 PPHas a chance to make the target flinch.
- Foul PlaydarkPhysical95 BP100% acc15 PPCalculates damage with the target’s attacking stat.
- Heat WavefireSpecial100 BP90% acc10 PPHas a chance to burn the target.
- Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- RoostflyingStatus5 PPHeals the user by half its max HP.
- Sky AttackflyingPhysical140 BP90% acc5 PPUser charges for one turn before attacking. Has a chance to make the target flinch.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnatchdarkStatus10 PPSteals the target’s move, if it’s self-targeted.
- SpiteghostStatus100% acc10 PPLowers the PP of the target’s last used move by 4.
- TailwindflyingStatus30 PPFor three turns, friendly Pokémon have doubled Speed.
- UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
Appears in — 19 games
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Brilliant Diamond / Shining Pearl
- Legends: Arceus
- Scarlet / Violet