#0216
Teddiursa
normal0.6 m · 8.8 kg
Base stats — 330 total
- HP
- 60
- Atk
- 80
- Def
- 50
- SpA
- 50
- SpD
- 50
- Spe
- 40
Abilities
- Pickup
- Quick Feet
- Honey Gather hidden
Learnset
What Teddiursa learns in Brilliant Diamond / Shining Pearl. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level16
- 1Baby Doll EyesfairyStatus100% acc30 PPLowers the target’s Attack by one stage.
- 1CovetnormalPhysical60 BP100% acc25 PPTakes the target’s item.
- 1Fake TearsdarkStatus100% acc20 PPLowers the target’s Special Defense by two stages.
- 1FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
- 1LickghostPhysical30 BP100% acc30 PPHas a chance to paralyze the target.
- 1ScratchnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 8Fury SwipesnormalPhysical18 BP80% acc15 PPHits 2-5 times in one turn.
- 15PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- 22Sweet ScentnormalStatus100% acc20 PPLowers the target’s evasion by one stage.
- 25Play NicenormalStatus20 PPLowers the target’s Attack by one stage.
- 29SlashnormalPhysical70 BP100% acc20 PPHas an increased chance for a critical hit.
- 36CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
- 43RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- 43SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- 50ThrashnormalPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
- 57FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
Egg13
- Belly DrumnormalStatus10 PPUser pays half its max HP to max out its Attack.
- Close CombatfightingPhysical120 BP100% acc5 PPLowers the user’s Defense and Special Defense by one stage after inflicting damage.
- CounterfightingPhysical100% acc20 PPInflicts twice the damage the user received from the last physical hit it took.
- Cross ChopfightingPhysical100 BP80% acc5 PPHas an increased chance for a critical hit.
- CrunchdarkPhysical80 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
- Fake TearsdarkStatus100% acc20 PPLowers the target’s Special Defense by two stages.
- Metal ClawsteelPhysical50 BP95% acc35 PPHas a chance to raise the user’s Attack by one stage.
- Night SlashdarkPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
- Play RoughfairyPhysical90 BP90% acc10 PPHas a chance to lower the target’s Attack by one stage.
- Seismic TossfightingPhysical100% acc20 PPInflicts damage equal to the user’s level.
- Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
- YawnnormalStatus10 PPTarget sleeps at the end of the next turn.
TM/HM32
- Aerial AceflyingPhysical60 BP20 PPNever misses.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Brick BreakfightingPhysical75 BP100% acc15 PPDestroys Reflect and Light Screen.
- Bulk UpfightingStatus20 PPRaises the user’s Attack and Defense by one stage.
- BulldozegroundPhysical60 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
- CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
- DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- EarthquakegroundPhysical100 BP100% acc10 PPInflicts regular damage and can hit Dig users.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
- Focus PunchfightingPhysical150 BP100% acc20 PPIf the user takes damage before attacking, the attack is canceled.
- PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- RoarnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
- Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
- Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Rock TombrockPhysical60 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- Shadow ClawghostPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- TormentdarkStatus100% acc15 PPPrevents the target from using the same move twice in a row.
- Work UpnormalStatus30 PPRaises the user’s Attack and Special Attack by one stage each.
Appears in — 19 games
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Brilliant Diamond / Shining Pearl
- Legends: Arceus
- Scarlet / Violet