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Stantler sprite

#0234

Stantler

normal1.4 m · 71.2 kg

Base stats — 465 total

HP
73
Atk
95
Def
62
SpA
85
SpD
65
Spe
85

Abilities

  • Intimidate
  • Frisk
  • Sap Sipper hidden

Learnset

What Stantler learns in Gold / Silver. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level7

  • 1TacklenormalPhysical35 BP95% acc35 PPInflicts regular damage with no additional effect.
  • 8LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • 15HypnosispsychicStatus60% acc20 PPPuts the target to sleep.
  • 23StompnormalPhysical65 BP100% acc20 PPHas a chance to make the target flinch.
  • 31Sand AttackgroundStatus100% acc15 PPLowers the target’s accuracy by one stage.
  • 40Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • 49Confuse RayghostStatus100% acc10 PPConfuses the target.

Egg5

  • BitedarkPhysical60 BP100% acc25 PPHas a chance to make the target flinch.
  • DisablenormalStatus55% acc20 PPDisables the target’s last used move for 1-8 turns.
  • Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • SpiteghostStatus100% acc10 PPLowers the PP of the target’s last used move by 4.

TM/HM27

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • CurseunknownStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
  • DetectfightingStatus5 PPPrevents any moves from hitting the user this turn.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
  • EarthquakegroundPhysical100 BP100% acc10 PPInflicts regular damage and can hit Dig users.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • FlashnormalStatus70% acc20 PPLowers the target’s accuracy by one stage.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
  • Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
  • NightmareghostStatus100% acc15 PPTarget loses 1/4 its max HP every turn as long as it’s asleep.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
  • PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • RoarnormalStatus100% acc20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnorenormalSpecial40 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • SwiftnormalSpecial60 BP20 PPNever misses.
  • ThiefdarkPhysical40 BP100% acc10 PPTakes the target’s item.
  • ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.

Appears in — 19 games

Click a game to see the learnset as it works there; click again to go back to the latest.

Stantler — RunLocke Pokédex