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Smoochum sprite

#0238

Smoochum

icepsychic0.4 m · 6.0 kg

Base stats — 305 total

HP
45
Atk
30
Def
15
SpA
85
SpD
65
Spe
65

Abilities

  • Oblivious
  • Forewarn
  • Hydration hidden

Learnset

What Smoochum learns in Emerald. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level11

  • 1LickghostPhysical20 BP100% acc30 PPHas a chance to paralyze the target.
  • 1PoundnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 9Sweet KissnormalStatus75% acc10 PPConfuses the target.
  • 13Powder SnowiceSpecial40 BP100% acc25 PPHas a chance to freeze the target.
  • 21ConfusionpsychicSpecial50 BP100% acc25 PPHas a chance to confuse the target.
  • 25SingnormalStatus55% acc15 PPPuts the target to sleep.
  • 33Mean LooknormalStatus5 PPPrevents the target from leaving battle.
  • 37Fake TearsdarkStatus100% acc20 PPLowers the target’s Special Defense by two stages.
  • 45PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • 49Perish SongnormalStatus5 PPUser and target both faint after three turns.
  • 57BlizzardiceSpecial120 BP70% acc5 PPHas a chance to freeze the target.

Egg5

  • Fake OutnormalPhysical40 BP100% acc10 PPCan only be used as the first move after the user enters battle. Causes the target to flinch.
  • Ice PunchicePhysical75 BP100% acc15 PPHas a chance to freeze the target.
  • MeditatepsychicStatus40 PPRaises the user’s Attack by one stage.
  • Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
  • WishnormalStatus10 PPUser will recover half its max HP at the end of the next turn.

TM/HM23

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • BlizzardiceSpecial120 BP70% acc5 PPHas a chance to freeze the target.
  • Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FlashnormalStatus70% acc20 PPLowers the target’s accuracy by one stage.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
  • Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Ice BeamiceSpecial95 BP100% acc10 PPHas a chance to freeze the target.
  • Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
  • Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
  • Skill SwappsychicStatus10 PPUser and target swap abilities.
  • ThiefdarkPhysical40 BP100% acc10 PPTakes the target’s item.
  • ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.

Tutor19

  • Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
  • CounterfightingPhysical100% acc20 PPInflicts twice the damage the user received from the last physical hit it took.
  • Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
  • Dynamic PunchfightingPhysical100 BP50% acc5 PPHas a chance to confuse the target.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • Ice PunchicePhysical75 BP100% acc15 PPHas a chance to freeze the target.
  • Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • Mega KicknormalPhysical120 BP75% acc5 PPInflicts regular damage with no additional effect.
  • Mega PunchnormalPhysical80 BP85% acc20 PPInflicts regular damage with no additional effect.
  • MetronomenormalStatus10 PPRandomly selects and uses any move in the game.
  • MimicnormalStatus10 PPCopies the target’s last used move.
  • Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
  • Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
  • Seismic TossfightingPhysical100% acc20 PPInflicts damage equal to the user’s level.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnorenormalSpecial40 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.

Appears in — 18 games

Click a game to see the learnset as it works there; click again to go back to the latest.