#0023
Ekans
poison2.0 m · 6.9 kg
Base stats — 288 total
- HP
- 35
- Atk
- 60
- Def
- 44
- SpA
- 40
- SpD
- 54
- Spe
- 55
Abilities
- Intimidate
- Shed Skin
- Unnerve hidden
Learnset
What Ekans learns in Crystal. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level8
- 1LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
- 1WrapnormalPhysical15 BP85% acc20 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
- 9Poison StingpoisonPhysical15 BP100% acc35 PPHas a chance to poison the target.
- 15BitedarkPhysical60 BP100% acc25 PPHas a chance to make the target flinch.
- 23GlarenormalStatus75% acc30 PPParalyzes the target.
- 29ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
- 37AcidpoisonSpecial40 BP100% acc30 PPHas a chance to lower the target’s Special Defense by one stage.
- 43HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
Egg5
- Beat UpdarkPhysical10 BP100% acc10 PPHits once for every conscious Pokémon the trainer has.
- CrunchdarkPhysical80 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- PursuitdarkPhysical40 BP100% acc20 PPHas double power against, and can hit, Pokémon attempting to switch out.
- SlamnormalPhysical80 BP75% acc20 PPInflicts regular damage with no additional effect.
- SpiteghostStatus100% acc10 PPLowers the PP of the target’s last used move by 4.
TM/HM21
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- CurseunknownStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
- DiggroundPhysical60 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- EarthquakegroundPhysical100 BP100% acc10 PPInflicts regular damage and can hit Dig users.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Giga DraingrassSpecial75 BP100% acc5 PPDrains half the damage inflicted to heal the user.
- HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
- Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
- SnorenormalSpecial40 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- ThiefdarkPhysical40 BP100% acc10 PPTakes the target’s item.
- ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.
Appears in — 23 games
- red green japan
- blue japan
- Red / Blue
- Yellow
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Let's Go Pikachu / Eevee
- Brilliant Diamond / Shining Pearl
- Scarlet / Violet