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Celebi sprite

#0251

Celebi

psychicgrass0.6 m · 5.0 kg

Base stats — 600 total

HP
100
Atk
100
Def
100
SpA
100
SpD
100
Spe
100

Abilities

  • Natural Cure

Learnset

What Celebi learns in Gold / Silver. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level9

  • 1ConfusionpsychicSpecial50 BP100% acc25 PPHas a chance to confuse the target.
  • 1Heal BellnormalStatus5 PPCures the entire party of major status effects.
  • 1Leech SeedgrassStatus90% acc10 PPSeeds the target, stealing HP from it every turn.
  • 1RecovernormalStatus20 PPHeals the user by half its max HP.
  • 10SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
  • 20Ancient PowerrockSpecial60 BP100% acc5 PPHas a chance to raise all of the user’s stats by one stage.
  • 30Future SightpsychicSpecial80 BP90% acc15 PPHits the target two turns later.
  • 40Baton PassnormalStatus40 PPAllows the trainer to switch out the user and pass effects along to its replacement.
  • 50Perish SongnormalStatus5 PPUser and target both faint after three turns.

TM/HM29

  • CurseunknownStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
  • Defense CurlnormalStatus40 PPRaises user’s Defense by one stage.
  • DetectfightingStatus5 PPPrevents any moves from hitting the user this turn.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • FlashnormalStatus70% acc20 PPLowers the target’s accuracy by one stage.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Giga DraingrassSpecial75 BP100% acc5 PPDrains half the damage inflicted to heal the user.
  • Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
  • NightmareghostStatus100% acc15 PPTarget loses 1/4 its max HP every turn as long as it’s asleep.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
  • PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • SandstormrockStatus10 PPChanges the weather to a sandstorm for five turns.
  • Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnorenormalSpecial40 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
  • Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • Sweet ScentnormalStatus100% acc20 PPLowers the target’s evasion by one stage.
  • SwiftnormalSpecial60 BP20 PPNever misses.
  • ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.

Appears in — 18 games

Click a game to see the learnset as it works there; click again to go back to the latest.

Celebi — RunLocke Pokédex