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Zigzagoon sprite

#0263

Zigzagoon

normal0.4 m · 17.5 kg

Base stats — 240 total

HP
38
Atk
30
Def
41
SpA
30
SpD
41
Spe
60

Abilities

  • Pickup
  • Gluttony
  • Quick Feet hidden

Learnset

What Zigzagoon learns in Brilliant Diamond / Shining Pearl. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level14

  • 1GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
  • 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 3Sand AttackgroundStatus100% acc15 PPLowers the target’s accuracy by one stage.
  • 6Tail WhipnormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • 9CovetnormalPhysical60 BP100% acc25 PPTakes the target’s item.
  • 12HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
  • 15Baby Doll EyesfairyStatus100% acc30 PPLowers the target’s Attack by one stage.
  • 18Pin MissilebugPhysical25 BP95% acc20 PPHits 2-5 times in one turn.
  • 21RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • 24Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • 27FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
  • 30FlailnormalPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
  • 33Belly DrumnormalStatus10 PPUser pays half its max HP to max out its Attack.
  • 36Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.

Egg7

  • CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
  • Extreme SpeednormalPhysical80 BP100% acc5 PPInflicts regular damage with no additional effect.
  • Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
  • Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
  • Simple BeamnormalStatus100% acc15 PPChanges the target’s ability to Simple.
  • TicklenormalStatus100% acc20 PPLowers the target’s Attack and Defense by one stage.
  • TrickpsychicStatus100% acc10 PPUser and target swap items.

TM/HM29

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
  • Charge BeamelectricSpecial50 BP90% acc10 PPHas a chance to raise the user’s Special Attack by one stage.
  • CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
  • DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
  • Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
  • Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
  • Shock WaveelectricSpecial60 BP20 PPNever misses.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
  • SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
  • ThunderelectricSpecial110 BP70% acc10 PPHas a chance to paralyze the target.
  • Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
  • ThunderboltelectricSpecial90 BP100% acc15 PPHas a chance to paralyze the target.
  • Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
  • Work UpnormalStatus30 PPRaises the user’s Attack and Special Attack by one stage each.

Appears in — 16 games

Click a game to see the learnset as it works there; click again to go back to the latest.

Zigzagoon — RunLocke Pokédex