#0274
Nuzleaf
grassdark1.0 m · 28.0 kg
Base stats — 340 total
- HP
- 70
- Atk
- 70
- Def
- 40
- SpA
- 60
- SpD
- 40
- Spe
- 60
Abilities
- Chlorophyll
- Early Bird
- Pickpocket hidden
Learnset
What Nuzleaf learns in Omega Ruby / Alpha Sapphire. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level12
- 1PoundnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 3HardennormalStatus30 PPRaises the user’s Defense by one stage.
- 6GrowthnormalStatus20 PPRaises the user’s Attack and Special Attack by one stage.
- 9Nature PowernormalStatus20 PPUses a move which depends upon the terrain.
- 12Fake OutnormalPhysical40 BP100% acc10 PPCan only be used as the first move after the user enters battle. Causes the target to flinch.
- 14Razor LeafgrassPhysical55 BP95% acc25 PPHas an increased chance for a critical hit.
- 16TormentdarkStatus100% acc15 PPPrevents the target from using the same move twice in a row.
- 20Razor WindnormalSpecial80 BP100% acc10 PPRequires a turn to charge before attacking.
- 24Feint AttackdarkPhysical60 BP20 PPNever misses.
- 28Leaf BladegrassPhysical90 BP100% acc15 PPHas an increased chance for a critical hit.
- 32SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- 36ExtrasensorypsychicSpecial80 BP100% acc20 PPHas a chance to make the target flinch.
TM/HM44
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Brick BreakfightingPhysical75 BP100% acc15 PPDestroys Reflect and Light Screen.
- ConfidenormalStatus20 PPLowers the target’s Special Attack by one stage.
- CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
- Dark PulsedarkSpecial80 BP100% acc15 PPHas a chance to make the target flinch.
- DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- EmbargodarkStatus100% acc15 PPTarget cannot use held items.
- Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- ExplosionnormalPhysical250 BP100% acc5 PPUser faints.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- False SwipenormalPhysical40 BP100% acc40 PPCannot lower the target’s HP below 1.
- FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Low SweepfightingPhysical65 BP100% acc20 PPLowers the target’s Speed by one stage.
- Nature PowernormalStatus20 PPUses a move which depends upon the terrain.
- PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- Power Up PunchfightingPhysical40 BP100% acc20 PPRaises the user’s Attack by one stage after inflicting damage.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- RetaliatenormalPhysical70 BP100% acc5 PPHas double power if a friendly Pokémon fainted last turn.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
- Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Rock TombrockPhysical60 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnarldarkSpecial55 BP95% acc15 PPHas a chance to lower the target’s Special Attack by one stage.
- Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
- StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- TormentdarkStatus100% acc15 PPPrevents the target from using the same move twice in a row.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
Tutor8
- Foul PlaydarkPhysical95 BP100% acc15 PPCalculates damage with the target’s attacking stat.
- Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Low KickfightingPhysical100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- Seed BombgrassPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- SpiteghostStatus100% acc10 PPLowers the PP of the target’s last used move by 4.
- SynthesisgrassStatus5 PPHeals the user by half its max HP. Affected by weather.
- Worry SeedgrassStatus100% acc10 PPChanges the target’s ability to Insomnia.
Appears in — 17 games
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Brilliant Diamond / Shining Pearl
- Scarlet / Violet