#0276
Taillow
normalflying0.3 m · 2.3 kg
Base stats — 270 total
- HP
- 40
- Atk
- 55
- Def
- 30
- SpA
- 30
- SpD
- 30
- Spe
- 85
Abilities
- Guts
- Scrappy hidden
Learnset
What Taillow learns in Omega Ruby / Alpha Sapphire. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games. Hacks rebalance individual moves — Rising Ruby / Sinking Sapphire's docs are the authority on exact numbers.
Level12
- 1GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
- 1PeckflyingPhysical35 BP100% acc35 PPInflicts regular damage with no additional effect.
- 5Focus EnergynormalStatus30 PPIncreases the user’s chance to score a critical hit.
- 9Quick AttacknormalPhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
- 13Wing AttackflyingPhysical60 BP100% acc35 PPInflicts regular damage with no additional effect.
- 17Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- 21Aerial AceflyingPhysical60 BP20 PPNever misses.
- 25Quick GuardfightingStatus15 PPPrevents any priority moves from hitting friendly Pokémon this turn.
- 29AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
- 33Air SlashflyingSpecial75 BP95% acc15 PPHas a chance to make the target flinch.
- 37EndeavornormalPhysical100% acc5 PPLowers the target’s HP to equal the user’s.
- 41Brave BirdflyingPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
Egg12
- BoomburstnormalSpecial140 BP100% acc10 PPInflicts regular damage.
- Brave BirdflyingPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
- DefogflyingStatus15 PPLowers the target’s evasion by one stage. Removes field effects from the enemy field.
- Mirror MoveflyingStatus20 PPUses the target’s last used move.
- PursuitdarkPhysical40 BP100% acc20 PPHas double power against, and can hit, Pokémon attempting to switch out.
- RagenormalPhysical20 BP100% acc20 PPIf the user is hit after using this move, its Attack rises by one stage.
- RefreshnormalStatus20 PPCleanses the user of a burn, paralysis, or poison.
- RoostflyingStatus5 PPHeals the user by half its max HP.
- Sky AttackflyingPhysical140 BP90% acc5 PPUser charges for one turn before attacking. Has a chance to make the target flinch.
- Steel WingsteelPhysical70 BP90% acc25 PPHas a chance to raise the user’s Defense by one stage.
- SupersonicnormalStatus55% acc20 PPConfuses the target.
- WhirlwindnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
TM/HM24
- Aerial AceflyingPhysical60 BP20 PPNever misses.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- ConfidenormalStatus20 PPLowers the target’s Special Attack by one stage.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Echoed VoicenormalSpecial40 BP100% acc15 PPPower increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoostflyingStatus5 PPHeals the user by half its max HP.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Steel WingsteelPhysical70 BP90% acc25 PPHas a chance to raise the user’s Defense by one stage.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
Tutor5
- EndeavornormalPhysical100% acc5 PPLowers the target’s HP to equal the user’s.
- Heat WavefireSpecial95 BP90% acc10 PPHas a chance to burn the target.
- Sky AttackflyingPhysical140 BP90% acc5 PPUser charges for one turn before attacking. Has a chance to make the target flinch.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- TailwindflyingStatus15 PPFor three turns, friendly Pokémon have doubled Speed.
Appears in — 15 games
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Brilliant Diamond / Shining Pearl