#0285
Shroomish
grass0.4 m · 4.5 kg
Base stats — 295 total
- HP
- 60
- Atk
- 40
- Def
- 60
- SpA
- 40
- SpD
- 60
- Spe
- 35
Abilities
- Effect Spore
- Poison Heal
- Quick Feet hidden
Learnset
What Shroomish learns in Colosseum. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level10
- 1AbsorbgrassSpecial20 BP100% acc20 PPDrains half the damage inflicted to heal the user.
- 4TacklenormalPhysical35 BP95% acc35 PPInflicts regular damage with no additional effect.
- 7Stun SporegrassStatus75% acc30 PPParalyzes the target.
- 10Leech SeedgrassStatus90% acc10 PPSeeds the target, stealing HP from it every turn.
- 16Mega DraingrassSpecial40 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- 22HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
- 28Poison PowderpoisonStatus75% acc35 PPPoisons the target.
- 36GrowthnormalStatus40 PPRaises the user’s Attack and Special Attack by one stage.
- 45Giga DraingrassSpecial75 BP100% acc5 PPDrains half the damage inflicted to heal the user.
- 54SporegrassStatus100% acc15 PPPuts the target to sleep.
TM/HM18
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Bullet SeedgrassPhysical10 BP100% acc30 PPHits 2-5 times in one turn.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlashnormalStatus70% acc20 PPLowers the target’s accuracy by one stage.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Giga DraingrassSpecial75 BP100% acc5 PPDrains half the damage inflicted to heal the user.
- Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
- Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
- SnatchdarkStatus10 PPSteals the target’s move, if it’s self-targeted.
- Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.
Appears in — 16 games
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Brilliant Diamond / Shining Pearl
- Scarlet / Violet