#0292
Shedinja
bugghost0.8 m · 1.2 kg
Base stats — 236 total
- HP
- 1
- Atk
- 90
- Def
- 45
- SpA
- 30
- SpD
- 30
- Spe
- 40
Abilities
- Wonder Guard
Learnset
What Shedinja learns in HeartGold / SoulSilver. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level12
- 1HardennormalStatus30 PPRaises the user’s Defense by one stage.
- 1ScratchnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 5Leech LifebugPhysical20 BP100% acc15 PPDrains half the damage inflicted to heal the user.
- 9Sand AttackgroundStatus100% acc15 PPLowers the target’s accuracy by one stage.
- 14Fury SwipesnormalPhysical18 BP80% acc15 PPHits 2-5 times in one turn.
- 19Mind ReadernormalStatus40 PPEnsures that the user’s next move will hit the target.
- 25SpiteghostStatus100% acc10 PPLowers the PP of the target’s last used move by 4.
- 31Confuse RayghostStatus100% acc10 PPConfuses the target.
- 38Shadow SneakghostPhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
- 45GrudgeghostStatus5 PPIf the user faints this turn, the PP of the move that fainted it drops to 0.
- 52Heal BlockpsychicStatus100% acc15 PPPrevents target from restoring its HP for five turns.
- 59Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
TM/HM31
- Aerial AceflyingPhysical60 BP20 PPNever misses.
- CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
- DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- False SwipenormalPhysical40 BP100% acc40 PPCannot lower the target’s HP below 1.
- FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Giga DraingrassSpecial60 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Natural GiftnormalPhysical100% acc15 PPPower and type depend on the held berry.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- SandstormrockStatus10 PPChanges the weather to a sandstorm for five turns.
- Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- Shadow ClawghostPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- ThiefdarkPhysical40 BP100% acc10 PPTakes the target’s item.
- ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.
- Will O WispfireStatus75% acc15 PPBurns the target.
- X ScissorbugPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
Tutor8
- Bug BitebugPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
- Fury CutterbugPhysical10 BP95% acc20 PPPower doubles every turn this move is used in succession after the first, maxing out after five turns.
- Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- SnorenormalSpecial40 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- SpiteghostStatus100% acc10 PPLowers the PP of the target’s last used move by 4.
- String ShotbugStatus95% acc40 PPLowers the target’s Speed by two stages.
- Sucker PunchdarkPhysical80 BP100% acc5 PPOnly works if the target is about to use a damaging move.
- TrickpsychicStatus100% acc10 PPUser and target swap items.
Appears in — 16 games
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Brilliant Diamond / Shining Pearl