#0324
Torkoal
fire0.5 m · 80.4 kg
Base stats — 470 total
- HP
- 70
- Atk
- 85
- Def
- 140
- SpA
- 85
- SpD
- 70
- Spe
- 20
Abilities
- White Smoke
- Drought
- Shell Armor hidden
Learnset
Showing XD — pick a game to switch.
Level12
- 1EmberfireSpecial40 BP100% acc25 PPHas a chance to burn the target.
- 4SmogpoisonSpecial30 BP70% acc20 PPHas a chance to poison the target.
- 7CurseghostStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
- 14SmokescreennormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- 17Fire SpinfireSpecial35 BP85% acc15 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
- 20Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- 27ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- 30FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
- 33Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
- 40AmnesiapsychicStatus20 PPRaises the user’s Special Defense by two stages.
- 43FlailnormalPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
- 46Heat WavefireSpecial95 BP90% acc10 PPHas a chance to burn the target.
TM/HM18
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Fire BlastfireSpecial110 BP85% acc5 PPHas a chance to burn the target.
- FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
- OverheatfireSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
- Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
- StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
Tutor6
- Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
- MimicnormalStatus10 PPCopies the target’s last used move.
- Self DestructnormalPhysical200 BP100% acc5 PPUser faints.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
Appears in — 18 games
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Brilliant Diamond / Shining Pearl
- Scarlet / Violet
- champions