#0326
Grumpig
psychic0.9 m · 71.5 kg
Base stats — 470 total
- HP
- 80
- Atk
- 45
- Def
- 65
- SpA
- 90
- SpD
- 110
- Spe
- 80
Abilities
- Thick Fat
- Own Tempo
- Gluttony hidden
Learnset
What Grumpig learns in Ruby / Sapphire. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level14
- 1Odor SleuthnormalStatus40 PPForces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
- 1PsybeampsychicSpecial65 BP100% acc20 PPHas a chance to confuse the target.
- 1PsywavepsychicSpecial80% acc15 PPInflicts damage between 50% and 150% of the user’s level.
- 1SplashnormalStatus40 PPDoes nothing.
- 7PsywavepsychicSpecial80% acc15 PPInflicts damage between 50% and 150% of the user’s level.
- 10Odor SleuthnormalStatus40 PPForces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
- 16PsybeampsychicSpecial65 BP100% acc20 PPHas a chance to confuse the target.
- 19Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- 25Confuse RayghostStatus100% acc10 PPConfuses the target.
- 28Magic CoatpsychicStatus15 PPReflects back the first effect move used on the user this turn.
- 37PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- 43RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- 43SnorenormalSpecial40 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- 55BounceflyingPhysical85 BP85% acc5 PPUser bounces high into the air, dodging all attacks, and hits next turn.
TM/HM27
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlashnormalStatus70% acc20 PPLowers the target’s accuracy by one stage.
- Focus PunchfightingPhysical150 BP100% acc20 PPIf the user takes damage before attacking, the attack is canceled.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- Shock WaveelectricSpecial60 BP20 PPNever misses.
- Skill SwappsychicStatus10 PPUser and target swap abilities.
- SnatchdarkStatus10 PPSteals the target’s move, if it’s self-targeted.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- ThiefdarkPhysical40 BP100% acc10 PPTakes the target’s item.
- TormentdarkStatus100% acc15 PPPrevents the target from using the same move twice in a row.
- ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.
Appears in — 16 games
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Brilliant Diamond / Shining Pearl
- Scarlet / Violet