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Swablu sprite

#0333

Swablu

normalflying0.4 m · 1.2 kg

Base stats — 310 total

HP
45
Atk
40
Def
60
SpA
40
SpD
75
Spe
50

Abilities

  • Natural Cure
  • Cloud Nine hidden

Learnset

What Swablu learns in Ruby / Sapphire. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level11

  • 1GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
  • 1PeckflyingPhysical35 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 8AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
  • 11SingnormalStatus55% acc15 PPPuts the target to sleep.
  • 18Fury AttacknormalPhysical15 BP85% acc20 PPHits 2-5 times in one turn.
  • 21SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
  • 28MisticeStatus30 PPProtects the user’s stats from being changed by enemy moves.
  • 31Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • 38Mirror MoveflyingStatus20 PPUses the target’s last used move.
  • 41RefreshnormalStatus20 PPCleanses the user of a burn, paralysis, or poison.
  • 48Perish SongnormalStatus5 PPUser and target both faint after three turns.

Egg4

  • AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
  • HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
  • PursuitdarkPhysical40 BP100% acc20 PPHas double power against, and can hit, Pokémon attempting to switch out.
  • RagenormalPhysical20 BP100% acc20 PPIf the user is hit after using this move, its Attack rises by one stage.

TM/HM19

  • Aerial AceflyingPhysical60 BP20 PPNever misses.
  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FlyflyingPhysical70 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Ice BeamiceSpecial95 BP100% acc10 PPHas a chance to freeze the target.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
  • Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
  • Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
  • Steel WingsteelPhysical70 BP90% acc25 PPHas a chance to raise the user’s Defense by one stage.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • ThiefdarkPhysical40 BP100% acc10 PPTakes the target’s item.
  • ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.

Appears in — 17 games

Click a game to see the learnset as it works there; click again to go back to the latest.

Swablu — RunLocke Pokédex