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Altaria sprite

#0334

Altaria

dragonflying1.1 m · 20.6 kg

Base stats — 490 total

HP
75
Atk
70
Def
90
SpA
70
SpD
105
Spe
80

Abilities

  • Natural Cure
  • Cloud Nine hidden

Learnset

What Altaria learns in Black / White. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level19

  • 1AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
  • 1GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
  • 1PeckflyingPhysical35 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 1PluckflyingPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
  • 1SingnormalStatus55% acc15 PPPuts the target to sleep.
  • 5AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
  • 9SingnormalStatus55% acc15 PPPuts the target to sleep.
  • 13Fury AttacknormalPhysical15 BP85% acc20 PPHits 2-5 times in one turn.
  • 18SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
  • 23MisticeStatus30 PPProtects the user’s stats from being changed by enemy moves.
  • 28Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • 32Natural GiftnormalPhysical100% acc15 PPPower and type depend on the held berry.
  • 35Dragon BreathdragonSpecial60 BP100% acc20 PPHas a chance to paralyze the target.
  • 39Dragon DancedragonStatus20 PPRaises the user’s Attack and Speed by one stage.
  • 46Cotton GuardgrassStatus10 PPRaises the user’s Defense by three stages.
  • 54RefreshnormalStatus20 PPCleanses the user of a burn, paralysis, or poison.
  • 62Dragon PulsedragonSpecial90 BP100% acc10 PPInflicts regular damage with no additional effect.
  • 70Perish SongnormalStatus5 PPUser and target both faint after three turns.
  • 77Sky AttackflyingPhysical140 BP90% acc5 PPUser charges for one turn before attacking. Has a chance to make the target flinch.

TM/HM35

  • Aerial AceflyingPhysical60 BP20 PPNever misses.
  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • BulldozegroundPhysical60 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • Dragon ClawdragonPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
  • EarthquakegroundPhysical100 BP100% acc10 PPInflicts regular damage and can hit Dig users.
  • Echoed VoicenormalSpecial40 BP100% acc15 PPPower increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • Fire BlastfireSpecial120 BP85% acc5 PPHas a chance to burn the target.
  • FlamethrowerfireSpecial95 BP100% acc15 PPHas a chance to burn the target.
  • FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Hone ClawsdarkStatus15 PPRaises the user’s Attack and accuracy by one stage.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Ice BeamiceSpecial95 BP100% acc10 PPHas a chance to freeze the target.
  • IncineratefireSpecial30 BP100% acc15 PPDestroys the target’s held berry.
  • PluckflyingPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • RoarnormalStatus100% acc20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
  • Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
  • SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
  • Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • ThiefdarkPhysical40 BP100% acc10 PPTakes the target’s item.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.

Tutor1

  • Draco MeteordragonSpecial140 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.

Appears in — 18 games

Click a game to see the learnset as it works there; click again to go back to the latest.

Altaria — RunLocke Pokédex