#0346
Cradily
rockgrassEmerald Kaizo docs1.5 m · 60.4 kg
Base stats — 495 total
- HP
- 86
- Atk
- 81
- Def
- 97
- SpA
- 81
- SpD
- 107
- Spe
- 43
Abilities
- Suction Cups
- Storm Drain hidden
Learnset
Level-up moves from Emerald Kaizo's own docs; TM, tutor and egg moves are the base game's (Emerald).
Level13
- 1AcidpoisonSpecial40 BP100% acc30 PPHas a chance to lower the target’s Special Defense by one stage.
- 1AncientpowerrockSpecial60 BP100% acc5 PPHas a chance to raise all of the user’s stats by one stage.
- 1IngraingrassStatus20 PPPrevents the user from leaving battle. User regains 1/16 of its max HP every turn.
- 1Mirror CoatpsychicSpecial100% acc20 PPInflicts twice the damage the user received from the last special hit it took.
- 8IngraingrassStatus20 PPPrevents the user from leaving battle. User regains 1/16 of its max HP every turn.
- 15Rock TombrockPhysical60 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- 22Mega DraingrassSpecial40 BP100% acc15 PPDrains half the damage inflicted to heal the user.
- 29Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
- 36RecovernormalStatus5 PPHeals the user by half its max HP.
- 48Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
- 57Confuse RayghostStatus100% acc10 PPConfuses the target.
- 60Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- 62Earth PowergroundSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
TM/HM21
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Bullet SeedgrassPhysical25 BP100% acc30 PPHits 2-5 times in one turn.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- EarthquakegroundPhysical100 BP100% acc10 PPInflicts regular damage and can hit Dig users.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Rock TombrockPhysical60 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- SandstormrockStatus10 PPChanges the weather to a sandstorm for five turns.
- Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
- Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
- Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
- StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
Tutor11
- Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- MimicnormalStatus10 PPCopies the target’s last used move.
- Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
Appears in — 16 games
Click a game to see the learnset as it works there; click again to go back to the latest.