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Milotic sprite

#0350

Milotic

water6.2 m · 162.0 kg

Base stats 540 total

HP
95
Atk
60
Def
79
SpA
100
SpD
125
Spe
81

Abilities

  • Marvel Scale
  • Competitive
  • Cute Charm hidden

Learnset

Showing XDMilotic doesn't appear in Blue Kaizo.

Level11

  • 1Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
  • 5WrapnormalPhysical15 BP90% acc20 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
  • 10Water SportwaterStatus15 PPHalves all Fire-type damage.
  • 15RefreshnormalStatus20 PPCleanses the user of a burn, paralysis, or poison.
  • 20Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
  • 25TwisterdragonSpecial40 BP100% acc20 PPHas a chance to make the target flinch.
  • 30RecovernormalStatus5 PPHeals the user by half its max HP.
  • 35Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • 40Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
  • 45AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • 50SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.

TM/HM21

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
  • DivewaterPhysical80 BP100% acc10 PPUser dives underwater, dodging all attacks, and hits next turn.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
  • Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
  • Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
  • SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
  • WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.

Tutor6

  • Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
  • Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • MimicnormalStatus10 PPCopies the target’s last used move.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.

Appears in 18 games

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