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Shuppet sprite

#0353

Shuppet

ghost0.6 m · 2.3 kg

Base stats — 295 total

HP
44
Atk
75
Def
35
SpA
63
SpD
33
Spe
45

Abilities

  • Insomnia
  • Frisk
  • Cursed Body hidden

Learnset

What Shuppet learns in Ruby / Sapphire. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level10

  • 1Knock OffdarkPhysical20 BP100% acc20 PPTarget drops its held item.
  • 8ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
  • 13Night ShadeghostSpecial100% acc15 PPInflicts damage equal to the user’s level.
  • 20CurseunknownStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
  • 25SpiteghostStatus100% acc10 PPLowers the PP of the target’s last used move by 4.
  • 32Will O WispfireStatus75% acc15 PPBurns the target.
  • 37Feint AttackdarkPhysical60 BP20 PPNever misses.
  • 44Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
  • 49SnatchdarkStatus10 PPSteals the target’s move, if it’s self-targeted.
  • 56GrudgeghostStatus5 PPIf the user faints this turn, the PP of the move that fainted it drops to 0.

Egg5

  • AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
  • Destiny BondghostStatus5 PPIf the user faints this turn, the target automatically will, too.
  • DisablenormalStatus55% acc20 PPDisables the target’s last used move for 1-8 turns.
  • ForesightnormalStatus40 PPForces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
  • ImprisonpsychicStatus10 PPPrevents the target from using any moves that the user also knows.

TM/HM24

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FlashnormalStatus70% acc20 PPLowers the target’s accuracy by one stage.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
  • Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
  • Shock WaveelectricSpecial60 BP20 PPNever misses.
  • Skill SwappsychicStatus10 PPUser and target swap abilities.
  • SnatchdarkStatus10 PPSteals the target’s move, if it’s self-targeted.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
  • ThiefdarkPhysical40 BP100% acc10 PPTakes the target’s item.
  • ThunderelectricSpecial120 BP70% acc10 PPHas a chance to paralyze the target.
  • ThunderboltelectricSpecial95 BP100% acc15 PPHas a chance to paralyze the target.
  • TormentdarkStatus100% acc15 PPPrevents the target from using the same move twice in a row.
  • ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.

Appears in — 16 games

Click a game to see the learnset as it works there; click again to go back to the latest.

Shuppet — RunLocke Pokédex