#0361
Snorunt
ice0.7 m · 16.8 kg
Base stats — 300 total
- HP
- 50
- Atk
- 50
- Def
- 50
- SpA
- 50
- SpD
- 50
- Spe
- 50
Abilities
- Inner Focus
- Ice Body
- Moody hidden
Learnset
What Snorunt learns in Sword / Shield. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level14
- 1AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
- 1Powder SnowiceSpecial40 BP100% acc25 PPHas a chance to freeze the target.
- 5LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
- 10Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- 15Ice ShardicePhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
- 20ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- 25Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- 30Frost BreathiceSpecial60 BP90% acc10 PPAlways scores a critical hit.
- 35BitedarkPhysical60 BP100% acc25 PPHas a chance to make the target flinch.
- 40Ice FangicePhysical65 BP95% acc15 PPHas a chance to freeze the target and a chance to make the target flinch.
- 45HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
- 50HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
- 55CrunchdarkPhysical80 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- 60BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
Egg5
- BlocknormalStatus5 PPPrevents the target from leaving battle.
- DisablenormalStatus100% acc20 PPDisables the target’s last used move for 1-8 turns.
- Icicle CrashicePhysical85 BP90% acc10 PPHas a chance to make the target flinch.
- RolloutrockPhysical30 BP90% acc20 PPPower doubles every turn this move is used in succession after the first, resetting after five turns.
- SwitcheroodarkStatus100% acc10 PPUser and target swap items.
TM/HM25
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- AvalancheicePhysical60 BP100% acc10 PPInflicts double damage if the user takes damage before attacking this turn.
- BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
- Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- CrunchdarkPhysical80 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Fake TearsdarkStatus100% acc20 PPLowers the target’s Special Defense by two stages.
- HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
- HexghostSpecial65 BP100% acc10 PPHas double power if the target has a major status ailment.
- Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
- Ice FangicePhysical65 BP95% acc15 PPHas a chance to freeze the target and a chance to make the target flinch.
- Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- SpikesgroundStatus20 PPScatters Spikes, hurting opposing Pokémon that switch in.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Weather BallnormalSpecial50 BP100% acc10 PPIf there be weather, this move has doubled power and the weather’s type.
Appears in — 18 games
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Brilliant Diamond / Shining Pearl
- Legends: Arceus
- Scarlet / Violet