#0373
Salamence
dragonflyingBlaze Black 2 / Volt White 2 Redux docs1.5 m · 102.6 kg
Base stats — 600 total
- HP
- 95
- Atk
- 135
- Def
- 80
- SpA
- 110
- SpD
- 80
- Spe
- 100
Abilities
- Intimidate
- Moxie
Learnset
Level-up moves from Blaze Black 2 / Volt White 2 Redux's own docs; TM, tutor and egg moves are the base game's (Black 2 / White 2).
Level25
- 1Fire FangfirePhysical65 BP95% acc15 PPHas a chance to burn the target and a chance to make the target flinch.
- 1Thunder FangelectricPhysical65 BP95% acc15 PPHas a chance to paralyze the target and a chance to make the target flinch.
- 1TwisterdragonSpecial40 BP100% acc20 PPHas a chance to make the target flinch.
- 1WishnormalStatus10 PPUser will recover half its max HP at the end of the next turn.
- 3EmberfireSpecial40 BP100% acc25 PPHas a chance to burn the target.
- 7Dragon BreathdragonSpecial60 BP100% acc20 PPHas a chance to paralyze the target.
- 10BitedarkPhysical60 BP100% acc25 PPHas a chance to make the target flinch.
- 13Breaking SwipedragonPhysical60 BP100% acc15 PPLowers the target’s Attack by one stage after inflicting damage.
- 16HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
- 18Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
- 20Fire FangfirePhysical65 BP95% acc15 PPHas a chance to burn the target and a chance to make the target flinch.
- 22Dragon RagedragonSpecial100% acc10 PPInflicts 40 points of damage.
- 24CrunchdarkPhysical80 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- 27Zen HeadbuttpsychicPhysical80 BP90% acc15 PPHas a chance to make the target flinch.
- 30Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
- 34Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- 38FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
- 42Dragon RushdragonPhysical100 BP75% acc10 PPHas a chance to make the target flinch.
- 46Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
- 50FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
- 51Raging FuryfirePhysical120 BP100% acc10 PPThe user rampages and spews vicious flames to inflict damage on the target, then becomes fixated on using this move.
- 56OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
- 61Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
- 67Dual WingbeatflyingPhysical40 BP90% acc10 PPHits twice in one turn.
- 72Dragon DancedragonStatus20 PPRaises the user’s Attack and Speed by one stage.
TM/HM35
- Aerial AceflyingPhysical60 BP20 PPNever misses.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Brick BreakfightingPhysical75 BP100% acc15 PPDestroys Reflect and Light Screen.
- BulldozegroundPhysical60 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
- CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Dragon ClawdragonPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- Dragon TaildragonPhysical60 BP90% acc10 PPEnds wild battles. Forces trainers to switch Pokémon.
- EarthquakegroundPhysical100 BP100% acc10 PPInflicts regular damage and can hit Dig users.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Fire BlastfireSpecial110 BP85% acc5 PPHas a chance to burn the target.
- FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
- FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Hone ClawsdarkStatus15 PPRaises the user’s Attack and accuracy by one stage.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- IncineratefireSpecial60 BP100% acc15 PPDestroys the target’s held berry.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoarnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
- Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
- Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Rock TombrockPhysical60 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- Shadow ClawghostPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
- Stone EdgerockPhysical100 BP80% acc5 PPHas an increased chance for a critical hit.
- StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
Tutor12
- Aqua TailwaterPhysical90 BP90% acc10 PPInflicts regular damage with no additional effect.
- Draco MeteordragonSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
- Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
- Heat WavefireSpecial95 BP90% acc10 PPHas a chance to burn the target.
- Hyper VoicenormalSpecial90 BP100% acc10 PPInflicts regular damage with no additional effect.
- Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
- OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
- RoostflyingStatus5 PPHeals the user by half its max HP.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- TailwindflyingStatus15 PPFor three turns, friendly Pokémon have doubled Speed.
- Zen HeadbuttpsychicPhysical80 BP90% acc15 PPHas a chance to make the target flinch.
Appears in — 17 games
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Brilliant Diamond / Shining Pearl
- Scarlet / Violet