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Vulpix sprite

#0037

Vulpix

fire0.6 m · 9.9 kg

Base stats 299 total

HP
38
Atk
41
Def
40
SpA
50
SpD
65
Spe
65

Abilities

  • Flash Fire
  • Drought hidden

Learnset

What Vulpix learns in Red / Blue. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games. Hacks rebalance individual moves — Blue Kaizo's docs are the authority on exact numbers.

Level7

  • 1EmberfireSpecial40 BP100% acc25 PPHas a chance to burn the target.
  • 1Tail WhipnormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • 16Quick AttacknormalPhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
  • 21RoarnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
  • 28Confuse RayghostStatus100% acc10 PPConfuses the target.
  • 35FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
  • 42Fire SpinfireSpecial35 BP85% acc15 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.

TM/HM15

  • BidenormalPhysical10 PPUser waits for two turns, then hits back for twice the damage it took.
  • Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
  • DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
  • Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • Fire BlastfireSpecial110 BP85% acc5 PPHas a chance to burn the target.
  • MimicnormalStatus10 PPCopies the target’s last used move.
  • RagenormalPhysical20 BP100% acc20 PPIf the user is hit after using this move, its Attack rises by one stage.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • Skull BashnormalPhysical130 BP100% acc10 PPRaises the user’s Defense by one stage. User charges for one turn before attacking.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SwiftnormalSpecial60 BP20 PPNever misses.
  • Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.

Appears in 25 games

Click a game to see the learnset as it works there; click again to go back to the latest.