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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Empoleon sprite

#0395

Empoleon

watersteelBlaze Black 2 / Volt White 2 Redux docs1.7 m · 84.5 kg

Base stats 535 total

HP
84
Atk
91
Def
88
SpA
111
SpD
101
Spe
60

Abilities

  • Defiant
  • Torrent

Learnset

Level-up moves from Blaze Black 2 / Volt White 2 Redux's own docs; TM, tutor and egg moves are the base game's (Black 2 / White 2).

Level25

  • 1GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
  • 1Horn AttacknormalPhysical65 BP100% acc25 PPInflicts regular damage with no additional effect.
  • 1MegahornbugPhysical120 BP85% acc10 PPInflicts regular damage with no additional effect.
  • 5Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
  • 7PeckflyingPhysical35 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 10CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
  • 13WhirlpoolwaterSpecial35 BP85% acc15 PPPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
  • 16Metal ClawsteelPhysical50 BP95% acc35 PPHas a chance to raise the user’s Attack by one stage.
  • 17Double HitnormalPhysical35 BP90% acc10 PPHits twice in one turn.
  • 20YawnnormalStatus10 PPTarget sleeps at the end of the next turn.
  • 22Bubble BeamwaterSpecial65 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
  • 25Aqua RingwaterStatus20 PPRestores 1/16 of the user’s max HP each turn.
  • 28Fury AttacknormalPhysical15 BP85% acc20 PPHits 2-5 times in one turn.
  • 31Aqua JetwaterPhysical40 BP100% acc20 PPInflicts regular damage with no additional effect.
  • 34AvalancheicePhysical60 BP100% acc10 PPInflicts double damage if the user takes damage before attacking this turn.
  • 36Smart StrikesteelPhysical70 BP10 PPNever misses.
  • 37SingnormalStatus55% acc15 PPPuts the target to sleep.
  • 40Steel WingsteelPhysical70 BP90% acc25 PPHas a chance to raise the user’s Defense by one stage.
  • 43Dual WingbeatflyingPhysical40 BP90% acc10 PPHits twice in one turn.
  • 46Feather DanceflyingStatus100% acc15 PPLowers the target’s Attack by two stages.
  • 50CaptivatenormalStatus100% acc20 PPLowers the target’s Special Attack by two stages if it’s the opposite gender.
  • 54RoostflyingStatus5 PPHeals the user by half its max HP.
  • 58Drill PeckflyingPhysical80 BP100% acc20 PPInflicts regular damage with no additional effect.
  • 62AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
  • 66Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.

TM/HM42

  • Aerial AceflyingPhysical60 BP20 PPNever misses.
  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
  • Brick BreakfightingPhysical75 BP100% acc15 PPDestroys Reflect and Light Screen.
  • BulldozegroundPhysical60 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
  • CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
  • DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
  • DivewaterPhysical80 BP100% acc10 PPUser dives underwater, dodging all attacks, and hits next turn.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • EarthquakegroundPhysical100 BP100% acc10 PPInflicts regular damage and can hit Dig users.
  • Echoed VoicenormalSpecial40 BP100% acc15 PPPower increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • Flash CannonsteelSpecial80 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
  • HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
  • Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Hone ClawsdarkStatus15 PPRaises the user’s Attack and accuracy by one stage.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • PluckflyingPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • QuashdarkStatus100% acc15 PPMakes the target act last this turn.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • RoarnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
  • Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
  • Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • Rock TombrockPhysical60 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
  • ScaldwaterSpecial80 BP100% acc15 PPHas a chance to burn the target.
  • Shadow ClawghostPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
  • StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
  • SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.

Tutor10

  • CovetnormalPhysical60 BP100% acc25 PPTakes the target’s item.
  • Hydro CannonwaterSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
  • Knock OffdarkPhysical65 BP100% acc20 PPTarget drops its held item.
  • Signal BeambugSpecial75 BP100% acc15 PPHas a chance to confuse the target.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
  • Stealth RockrockStatus20 PPCauses damage when opposing Pokémon switch in.
  • Water PledgewaterSpecial80 BP100% acc10 PPWith Grass Pledge, halves opposing Pokémon’s Speed for four turns.

Appears in 13 games

  • Diamond / Pearl
  • Platinum
  • HeartGold / SoulSilver
  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Brilliant Diamond / Shining Pearl
  • Legends: Arceus
  • Scarlet / Violet
  • champions