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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Kricketune sprite

#0402

Kricketune

bugBlaze Black 2 / Volt White 2 Redux docs1.0 m · 25.5 kg

Base stats 425 total

HP
75
Atk
95
Def
57
SpA
71
SpD
57
Spe
70

Abilities

  • Technician
  • Soundproof

Learnset

Level-up moves from Blaze Black 2 / Volt White 2 Redux's own docs; TM, tutor and egg moves are the base game's (Black 2 / White 2).

Level22

  • 1BidenormalPhysical10 PPUser waits for two turns, then hits back for twice the damage it took.
  • 1Bug BitebugPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
  • 1GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
  • 1Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
  • 1Perish SongnormalStatus5 PPUser and target both faint after three turns.
  • 1String ShotbugStatus95% acc40 PPLowers the target’s Speed by two stages.
  • 3Struggle BugbugSpecial50 BP100% acc20 PPHas a chance to lower the target’s Special Attack by one stage.
  • 7UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
  • 10AbsorbgrassSpecial20 BP100% acc25 PPDrains half the damage inflicted to heal the user.
  • 13Bug BuzzbugSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • 16SingnormalStatus55% acc15 PPPuts the target to sleep.
  • 19Fury CutterbugPhysical40 BP95% acc20 PPPower doubles every turn this move is used in succession after the first, maxing out after five turns.
  • 22Focus EnergynormalStatus30 PPIncreases the user’s chance to score a critical hit.
  • 25Hyper VoicenormalSpecial90 BP100% acc10 PPInflicts regular damage with no additional effect.
  • 28X ScissorbugPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • 31ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
  • 34LungebugPhysical80 BP100% acc15 PPLowers the target’s Attack by one stage after inflicting damage.
  • 37TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
  • 40Heal BellnormalStatus5 PPCures the entire party of major status effects.
  • 43Leech LifebugPhysical80 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • 46BoomburstnormalSpecial140 BP100% acc10 PPInflicts regular damage.
  • 50Perish SongnormalStatus5 PPUser and target both faint after three turns.

TM/HM29

  • Aerial AceflyingPhysical60 BP20 PPNever misses.
  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • Brick BreakfightingPhysical75 BP100% acc15 PPDestroys Reflect and Light Screen.
  • CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • Echoed VoicenormalSpecial40 BP100% acc15 PPPower increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • False SwipenormalPhysical40 BP100% acc40 PPCannot lower the target’s HP below 1.
  • FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Hone ClawsdarkStatus15 PPRaises the user’s Attack and accuracy by one stage.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
  • StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • Struggle BugbugSpecial50 BP100% acc20 PPHas a chance to lower the target’s Special Attack by one stage.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
  • TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • X ScissorbugPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.

Tutor8

  • Bug BitebugPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
  • EndeavornormalPhysical100% acc5 PPLowers the target’s HP to equal the user’s.
  • Heal BellnormalStatus5 PPCures the entire party of major status effects.
  • Hyper VoicenormalSpecial90 BP100% acc10 PPInflicts regular damage with no additional effect.
  • Knock OffdarkPhysical65 BP100% acc20 PPTarget drops its held item.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
  • UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.

Appears in 12 games

  • Diamond / Pearl
  • Platinum
  • HeartGold / SoulSilver
  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Brilliant Diamond / Shining Pearl
  • Legends: Arceus
  • Scarlet / Violet