#0422
Shellos
water0.3 m · 6.3 kg
Base stats — 325 total
- HP
- 76
- Atk
- 48
- Def
- 48
- SpA
- 57
- SpD
- 62
- Spe
- 34
Abilities
- Sticky Hold
- Storm Drain
- Sand Force hidden
Learnset
What Shellos learns in Scarlet / Violet. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level11
- 1Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- 1Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
- 5HardennormalStatus30 PPRaises the user’s Defense by one stage.
- 10RecovernormalStatus5 PPHeals the user by half its max HP.
- 15Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
- 20Ancient PowerrockSpecial60 BP100% acc5 PPHas a chance to raise all of the user’s stats by one stage.
- 25Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- 31Muddy WaterwaterSpecial90 BP85% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- 35Earth PowergroundSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- 40Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- 45MementodarkStatus100% acc10 PPLowers the target’s Attack and Special Attack by two stages. User faints.
Egg11
- Acid ArmorpoisonStatus20 PPRaises the user’s Defense by two stages.
- Clear SmogpoisonSpecial50 BP15 PPRemoves all of the target’s stat modifiers.
- CounterfightingPhysical100% acc20 PPInflicts twice the damage the user received from the last physical hit it took.
- CurseghostStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
- Mirror CoatpsychicSpecial100% acc20 PPInflicts twice the damage the user received from the last special hit it took.
- MisticeStatus30 PPProtects the user’s stats from being changed by enemy moves.
- SludgepoisonSpecial65 BP100% acc20 PPHas a chance to poison the target.
- Spit UpnormalSpecial100% acc10 PPPower is 100 times the amount of energy Stockpiled.
- StockpilenormalStatus20 PPStores energy up to three times for use with Spit Up and Swallow.
- SwallownormalStatus10 PPRecovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
- YawnnormalStatus10 PPTarget sleeps at the end of the next turn.
TM/HM36
- AmnesiapsychicStatus20 PPRaises the user’s Special Defense by two stages.
- BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
- Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- BulldozegroundPhysical60 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
- Chilling WaterwaterSpecial50 BP100% acc20 PPThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
- CurseghostStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
- Earth PowergroundSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
- Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
- Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- LiquidationwaterPhysical85 BP100% acc10 PPHas a chance to lower the target’s Defense by one stage.
- Mud ShotgroundSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- Muddy WaterwaterSpecial90 BP85% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- Pain SplitnormalStatus20 PPSets the user’s and targets’s HP to the average of their current HP.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
- Rock TombrockPhysical60 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- SandstormrockStatus10 PPChanges the weather to a sandstorm for five turns.
- Skitter SmackbugPhysical70 BP90% acc10 PPLowers the target’s Special Attack by one stage.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnowscapeiceStatus10 PPThe user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
- Stealth RockrockStatus20 PPCauses damage when opposing Pokémon switch in.
- Stone EdgerockPhysical100 BP80% acc5 PPHas an increased chance for a critical hit.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
- Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
- Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
- Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
- WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
- WhirlpoolwaterSpecial35 BP85% acc15 PPPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
Appears in — 13 games
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Brilliant Diamond / Shining Pearl
- Legends: Arceus
- Scarlet / Violet