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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Honchkrow sprite

#0430

Honchkrow

darkflying0.9 m · 27.3 kg

Base stats 505 total

HP
100
Atk
125
Def
52
SpA
105
SpD
52
Spe
71

Abilities

  • Insomnia
  • Super Luck
  • Moxie hidden

Learnset

What Honchkrow learns in Scarlet / Violet. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level11

  • 1AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
  • 1HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
  • 1Night SlashdarkPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
  • 1QuashdarkStatus100% acc15 PPMakes the target act last this turn.
  • 1Sucker PunchdarkPhysical70 BP100% acc5 PPOnly works if the target is about to use a damaging move.
  • 1Wing AttackflyingPhysical60 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 25SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • 35Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
  • 45Foul PlaydarkPhysical95 BP100% acc15 PPCalculates damage with the target’s attacking stat.
  • 55Dark PulsedarkSpecial80 BP100% acc15 PPHas a chance to make the target flinch.
  • 65ComeuppancedarkPhysical1 BP100% acc10 PPThe user retaliates with much greater force against the opponent that last inflicted damage on it.

TM/HM50

  • AcrobaticsflyingPhysical55 BP100% acc15 PPHas double power if the user has no held item.
  • Aerial AceflyingPhysical60 BP20 PPNever misses.
  • Air CutterflyingSpecial60 BP95% acc25 PPHas an increased chance for a critical hit.
  • Air SlashflyingSpecial75 BP95% acc15 PPHas a chance to make the target flinch.
  • Brave BirdflyingPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
  • Chilling WaterwaterSpecial50 BP100% acc20 PPThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
  • Confuse RayghostStatus100% acc10 PPConfuses the target.
  • Dark PulsedarkSpecial80 BP100% acc15 PPHas a chance to make the target flinch.
  • Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • Dual WingbeatflyingPhysical40 BP90% acc10 PPHits twice in one turn.
  • EndeavornormalPhysical100% acc5 PPLowers the target’s HP to equal the user’s.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • Feather DanceflyingStatus100% acc15 PPLowers the target’s Attack by two stages.
  • FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
  • Foul PlaydarkPhysical95 BP100% acc15 PPCalculates damage with the target’s attacking stat.
  • Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
  • Heat WavefireSpecial95 BP90% acc10 PPHas a chance to burn the target.
  • Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
  • HexghostSpecial65 BP100% acc10 PPHas double power if the target has a major status ailment.
  • HurricaneflyingSpecial110 BP70% acc10 PPHas a chance to confuse the target.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • Lash OutdarkPhysical75 BP100% acc5 PPInflicts regular damage with no additional effect.
  • Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
  • Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
  • Night ShadeghostSpecial100% acc15 PPInflicts damage equal to the user’s level.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
  • PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • Psychic NoisepsychicSpecial75 BP100% acc10 PPThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
  • Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnarldarkSpecial55 BP95% acc15 PPHas a chance to lower the target’s Special Attack by one stage.
  • SpiteghostStatus100% acc10 PPLowers the PP of the target’s last used move by 4.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • TailwindflyingStatus15 PPFor three turns, friendly Pokémon have doubled Speed.
  • Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
  • Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
  • ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
  • Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
  • U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
  • UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.

Appears in 12 games

  • Diamond / Pearl
  • Platinum
  • HeartGold / SoulSilver
  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Brilliant Diamond / Shining Pearl
  • Legends: Arceus
  • Scarlet / Violet