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Stunky sprite

#0434

Stunky

poisondark0.4 m · 19.2 kg

Base stats — 329 total

HP
63
Atk
63
Def
47
SpA
41
SpD
41
Spe
74

Abilities

  • Stench
  • Aftermath
  • Keen Eye hidden

Learnset

What Stunky learns in Brilliant Diamond / Shining Pearl. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level17

  • 1Poison GaspoisonStatus90% acc40 PPPoisons the target.
  • 1ScratchnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 3FeintnormalPhysical30 BP100% acc10 PPHits through Protect and Detect.
  • 6SmokescreennormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
  • 9Acid SpraypoisonSpecial40 BP100% acc20 PPLowers the target’s Special Defense by two stages.
  • 12Fury SwipesnormalPhysical18 BP80% acc15 PPHits 2-5 times in one turn.
  • 15Focus EnergynormalStatus30 PPIncreases the user’s chance to score a critical hit.
  • 18BitedarkPhysical60 BP100% acc25 PPHas a chance to make the target flinch.
  • 21VenoshockpoisonSpecial65 BP100% acc10 PPInflicts double damage if the target is Poisoned.
  • 24ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
  • 27ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • 30Sucker PunchdarkPhysical70 BP100% acc5 PPOnly works if the target is about to use a damaging move.
  • 33MementodarkStatus100% acc10 PPLowers the target’s Attack and Special Attack by two stages. User faints.
  • 36Night SlashdarkPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
  • 39BelchpoisonSpecial120 BP90% acc10 PPCan only be used after the user has eaten a berry.
  • 42Venom DrenchpoisonStatus100% acc20 PPLowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned.
  • 45ExplosionnormalPhysical250 BP100% acc5 PPUser faints.

Egg10

  • AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
  • CrunchdarkPhysical80 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • Foul PlaydarkPhysical95 BP100% acc15 PPCalculates damage with the target’s attacking stat.
  • HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
  • LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • Play RoughfairyPhysical90 BP90% acc10 PPHas a chance to lower the target’s Attack by one stage.
  • Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
  • SlashnormalPhysical70 BP100% acc20 PPHas an increased chance for a critical hit.
  • SmogpoisonSpecial30 BP70% acc20 PPHas a chance to poison the target.

TM/HM31

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
  • Dark PulsedarkSpecial80 BP100% acc15 PPHas a chance to make the target flinch.
  • DefogflyingStatus15 PPLowers the target’s evasion by one stage. Removes field effects from the enemy field.
  • DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • ExplosionnormalPhysical250 BP100% acc5 PPUser faints.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • Fire BlastfireSpecial110 BP85% acc5 PPHas a chance to burn the target.
  • FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
  • Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
  • PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • RoarnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
  • Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
  • Shadow ClawghostPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
  • SnarldarkSpecial55 BP95% acc15 PPHas a chance to lower the target’s Special Attack by one stage.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
  • ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
  • TormentdarkStatus100% acc15 PPPrevents the target from using the same move twice in a row.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.

Appears in — 13 games

Click a game to see the learnset as it works there; click again to go back to the latest.