#0434
Stunky
poisondark0.4 m · 19.2 kg
Base stats — 329 total
- HP
- 63
- Atk
- 63
- Def
- 47
- SpA
- 41
- SpD
- 41
- Spe
- 74
Abilities
- Stench
- Aftermath
- Keen Eye hidden
Learnset
What Stunky learns in Diamond / Pearl. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level11
- 1Focus EnergynormalStatus30 PPIncreases the user’s chance to score a critical hit.
- 1ScratchnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 4Poison GaspoisonStatus55% acc40 PPPoisons the target.
- 7ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
- 11Fury SwipesnormalPhysical18 BP80% acc15 PPHits 2-5 times in one turn.
- 15SmokescreennormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- 20ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.
- 25SlashnormalPhysical70 BP100% acc20 PPHas an increased chance for a critical hit.
- 31Night SlashdarkPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
- 37MementodarkStatus100% acc10 PPLowers the target’s Attack and Special Attack by two stages. User faints.
- 44ExplosionnormalPhysical250 BP100% acc5 PPUser faints.
Egg8
- AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
- CrunchdarkPhysical80 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
- LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
- PunishmentdarkPhysical60 BP100% acc5 PPPower increases against targets with more raised stats, up to a maximum of 200.
- PursuitdarkPhysical40 BP100% acc20 PPHas double power against, and can hit, Pokémon attempting to switch out.
- Scary FacenormalStatus90% acc10 PPLowers the target’s Speed by two stages.
- SmogpoisonSpecial20 BP70% acc20 PPHas a chance to poison the target.
TM/HM36
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- CaptivatenormalStatus100% acc20 PPLowers the target’s Special Attack by two stages if it’s the opposite gender.
- CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
- Dark PulsedarkSpecial80 BP100% acc15 PPHas a chance to make the target flinch.
- DefogflyingStatus15 PPLowers the target’s evasion by one stage. Removes field effects from the enemy field.
- DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- ExplosionnormalPhysical250 BP100% acc5 PPUser faints.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Fire BlastfireSpecial120 BP85% acc5 PPHas a chance to burn the target.
- FlamethrowerfireSpecial95 BP100% acc15 PPHas a chance to burn the target.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Natural GiftnormalPhysical100% acc15 PPPower and type depend on the held berry.
- PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoarnormalStatus100% acc20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
- Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- Shadow ClawghostPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
- SnatchdarkStatus10 PPSteals the target’s move, if it’s self-targeted.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- ThiefdarkPhysical40 BP100% acc10 PPTakes the target’s item.
- TormentdarkStatus100% acc15 PPPrevents the target from using the same move twice in a row.
- ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.
Appears in — 13 games
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Brilliant Diamond / Shining Pearl
- Legends: Arceus
- Scarlet / Violet